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The style that this deck has can be a little overwhelming if you're not used to using much math skills during your magic games. This deck is focused on gaining ungodly amounts of life and tokens. Imagine casting Advent of the Wurm, getting eight tokens from it, and 160 extra life for kicks. Just in case the eight tokens weren't enough, use Trostani to populate for eight more; thus gaining another hundred and sixty life. Due to the numerous token spawns and Trostani, Selesnya's Voice low mana cost, this deck is a very midrange deck. Use your tokens as chump blockers until you get enough to overrun their defenses, and pummel them with tiny creatures. Seedborn Muse allows you to operate your populate functions every turn, or use your Planar Portal to find the card you need when you need it. Use Cloudstone Curio + Eternal Witness to bring back any spawns you might need to reuse.

Suggestions and Feedback are appreciated, and as always, the mighty +1 never hurts!

Fare thee well on thine own endeavors, and may the dice be ever in your favor

Suggestions

Updates Add

So the update doesn't really mess with the tempo or change the principle behind the deck, but I was noticing that with Seedborn Muse I was able to populate like mad, but there is NOTHING more frustrating than sitting on an Armada Wurm without being able to use the token IT spawns to populate. I don't know how many times I was sitting on a creature that I needed to play on an opponent's turn, but was unable to do so. With Vedalken Orrery I'm able to shove my creatures AND tokens on my opponent's turns! The other notable change was Aura Shards which, when you're throwing out as many creatures as this deck does, is a necessary addition for that extra spot removal.

Comments

Date added 10 years
Last updated 10 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

8 - 5 Mythic Rares

17 - 18 Rares

12 - 5 Uncommons

6 - 2 Commons

Cards 71
Avg. CMC 3.57
Tokens Angel 4/4 W, Beast 3/3 G, Beast 4/4 G, Beast 5/5 G, Cat 2/2 W, Centaur 3/3 G, Copy Clone, Elemental 8/8 GW, Elemental */* GW, Emblem Elspeth, Knight-Errant, Emblem Elspeth, Sun's Champion, Human 1/1 W, Human 2/2 G, Insect 1/1 G w/ Flying, Deathtouch, Knight 2/2 W w/ Vigilance, Pegasus 1/1 W, Soldier 1/1 W, Spirit 1/1 W, Wolf 2/2 G, Wurm 5/5 G w/ Trample, Wurm 6/6 G
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