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Drabble's Rabble (Mardu Tokens)

Standard RBW (Mardu)

nodice


Sideboard

Creature (2)

Enchantment (4)

Instant (6)

Sorcery (3)


Maybeboard


This is a really finely tuned machine. It consistently has proper mana available and almost always curves out very nicely. First turn you can cast a Thoughtseize or bring in one of the decks 7 tap lands to get your mana ready. Often on T2 I can choose between a Raise the Alarm or a burn spell during my opponents turn. This is a great way to get ahead! Turn three brings more pressure from Goblin Rabblemaster, Hordling Outburst, perhaps followed by a free Stoke the Flames on their end step or the mother of all removal, Crackling Doom. turn 4 drives the nail in coffin with the devastating Butcher of the Horde or puts you way out of reach with Sorin, Solemn Visitor

The 4 copies of Magma Jet are very important to the deck. The scry 2 helps immensely in fixing up your hand early in the game and getting you late gas.

The deck tends to blow out a lot of matches, but often can't finish off whip decks before they turn the corner. I have been playing with the side board and will continue to update it when i find a solution that doesn't water down the tight flow of the deck. right now I am testing with Stain the Mind and Hushwing Gryff

The best side out options tend to be the set of lighting strike allowing you to bring in the best answers from the sideboard.

Suggestions

Updates Add

revamped the sideboard and main deck.

went 4-3 at my first PPTQ, felt very strong against aggressive decks, but struggled with some of the over the top decks.

Comments

Date added 10 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 0 Mythic Rares

25 - 7 Rares

16 - 6 Uncommons

8 - 2 Commons

Cards 60
Avg. CMC 2.78
Tokens Emblem Sorin, Solemn Visitor, Goblin 1/1 R, Soldier 1/1 W, Vampire 2/2 B
Folders Standard
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