Dragon Eggs Over Easy

Standard MinscAndBoo

SCORE: 142 | 140 COMMENTS | 26690 VIEWS | IN 79 FOLDERS


Oregon says... #1

Cant help you then, cause I dont know any cards there can give you a 6/6 flyer or something close that, wich is super cheap. Good cards cost.. And imo its still a cheap price for such a good card.And btw MinscAndBoo - have to comment on that name :P I love it. - found Dynaheir yet? :P

September 19, 2013 4:05 p.m.

CW says... #2

for now we have Vampire Nighthawk but hes cycling sadly

September 19, 2013 4:06 p.m.

MinscAndBoo says... #3

@Vahmoud While it's hard to top the efficiency of DD, there are some decent less-expensive options: Exava, Rakdos Blood Witch , Rakdos, Lord of Riots , Liliana's Reaver , Slum Reaper , Carnage Gladiator , Bloodfray Giant , Sengir Vampire . Tune the deck accordingly (e.g., add more options to deal damage if you go with Rakdos, Lord of Riots such as Barrage of Expendables . The demon is there to deal damage and keep their board down, but it's not the crux of the deck (that would be Dragon Egg , lol)

@Oregon I need to play BG1 still! Now that the Enhanced Edition is out, I'm running out of excuses. I've played BG2 and the Expansion, and BG2 has yet to be topped by any RPG in my eyes :D

@CW It's amusing to look at Insatiable Harpy and Deathgaze Cockatrice ...and then Vampire Nighthawk .

September 19, 2013 4:43 p.m.

Oregon says... #4

Off topic, but go for the enhanced edition of BG 1. Its realy good. And I agree 100% - no RPG have reached BGII, even without the expansion :)

September 20, 2013 1:02 p.m.

rakarsky says... #5

@yuval: Great suggestions. I don't think the Dark Prophecy + 2x Tymaret, the Murder King combo works because Tymaret is legendary. Dark Prophecy should work well anyway though.

September 24, 2013 1:26 p.m.

yuval says... #6

@rakarsky the combo works BECAUSE Tymaret is legendary:

With Dark Prophecy out, play a second Tymaret. Due to the legend rule, send it to the graveyard. Dark Prophecy triggers. Then, given you have the mana, use the graveyard Tymaret's ability to sac the battlefield Tymaret, and return the graveyard one to your hand. Now, you're right back where you started, and you can repeat as many times as necessary.

It's certailny a very clunky and unnecessary combo that requires a lot of mana, I just thought the fact that it exists is fun.

September 24, 2013 4:55 p.m.

rakarsky says... #7

@yuval: Ahhh thanks for explaining, I get it now. That would be quite amusing to play! :) If I'm counting correctly, it would be 4 mana to draw 2 cards if you already had a Tymaret on the battlefield and end with one in the graveyard and one in hand. 6 if you want to get him back onto the battlefield. Somewhat expensive, but a neat interaction between cards that are going to be in this deck anyway. And it may come in very useful on occasion.

September 25, 2013 12:40 p.m.

Nutsii says... #8

MinscAndBoo Hi, I'm new to magic and I just made a deck. I was recently notified that it is very similar to yours, however, I made the deck through pure research of cards and my own liking. I honestly did not copy anything or know of your deck and I'm not sure what to do now. If you want, I will delete the deck or I can give you some acknowledgment as a source.

November 30, 2013 9:09 p.m.

MinscAndBoo says... #9

Nutsii no worries! Feel free to build your own version of this deck, or even a carbon copy! Magic needs more consderate folks like you; most people at my shop just rip off pro tour winning decks. :-) Good luck with your build! Would love to hear how it runs.

November 30, 2013 9:59 p.m.

Nutsii says... #10

MinscAndBoo Quick Question, If you have a Desecration Demon, a Blood Bairn and a Festering Newt out on the battlefield, and you sac the Newt at the beginning of combat, does both the Demon and Blood Bairn get their abilities activated?

December 1, 2013 3:29 a.m.

MinscAndBoo says... #11

Nutsii As soon as play proceeds to the beginning of a combat step (yours or your opponent's), the Demon's ability triggers and goes onto the stack. That means you (and your opponent) have a chance to respond to it before your opponent gets to sacrifice a creature and tap the Deon.

So you could, in response to your Demon's ability triggering, sacrifice your Festering Newt to your Blood Bairn . Then the Newt's death ability triggers--it goes on top of the Demon's ability on the stack--and you can, say, give your opponent's Elvish Mystic -1/-1. Then he'll have to sacrifice something else if he wants to tap your Demon since your Newt's ability killed the Elf.

Hope that made some sense, let me know if I can clarify anything on these mechanics though :D

December 1, 2013 3:06 p.m.

MinscAndBoo says... #12

Also note that you cannot sacrifice to your own Demon--only your opponents can.

December 1, 2013 3:07 p.m.

Nutsii says... #13

MinscAndBoo Thanks for the clarification on the Demon ability, I didn't realize only enemy's could use it.

Also, are you sure the Festering Newt's ability would kill the Elvish Mystic? It's only puts on a -1/-1 counter until the end of the turn, it doesn't say it does damage. Sorry if I'm not making sense. I only started Magic two week ago.

December 1, 2013 6:59 p.m.

MinscAndBoo says... #14

@Nutsii No worries! The -1/-1 takes out the Elf because his toughness becomes zero. Having zero toughness kills a creature instantly.

December 1, 2013 7:05 p.m.

Nutsii says... #15

MinscAndBoo Have you thought about putting Abyssal Persecutor in place of Desecration Demon and swapping in your Devour Flesh ?

December 1, 2013 7:22 p.m.

Nutsii says... #16

RedZebra Thank you for the help, I didn't know. I wasn't quite sure on the difference between standard and all the other types. I'll research it now.

December 1, 2013 7:32 p.m.

Nutsii says... #18

With Act of Treason , can you sac their creature after you make it attack? Or infact, can you sac any creature after you make them act? Because I know you can block creatures, and if they kill your blocker, you can sac it and it still soaks the damage.

December 3, 2013 4:56 a.m.

RussischerZar says... #19

I think this would be slighty more perfect with one more land, possibly replacing Tymaret, since he's legendary anway and can get himself out of the graveyard. I feel like the optimal place for this deck is to be at 5 lands mana (e.g. 3 for Act of Treason , 2 for saccing with Tymaret or using the witches' ability).

I actually have a similar deck that uses the Act of Treason + sac (no Traitorous Instinct or Portent of Betrayal , 4 mana is too slow imho), but I don't run the bogbrew-combo but instead a lot more removal spells and Young Pyromancer that generates tokens for Blood Bairn to eat and attack for ridiculous amounts. I also don't have Tyramet but instead use Gnawing Zombie as a 2nd sac outlet, which is replaces him rather well I think.

December 3, 2013 6:31 a.m.

DrLeg3nd says... #20

how do you playtest against other decks ?

December 3, 2013 3:46 p.m.

MinscAndBoo says... #21

@DrLeg3nd not currently possible, mainly 'cause Wizards would send their lawyerdemons.

December 3, 2013 3:48 p.m.

Araganor says... #22

Quietly brilliant, as usual. +1

December 3, 2013 6:26 p.m.

infinitemana says... #23

December 3, 2013 6:26 p.m.

Nutsii says... #24

If a +3/+3 creature attacks, and I block with a Blood Bairn and a Tenacious Dead , can I chose to block with the Tenacious Dead first then when it dies, sacrifice it to the Blood Bairn so it can kill the +3/+3 creature?

December 3, 2013 6:32 p.m.

Araganor says... #25

Did a playtest against my heavy creature deck, Deadly Feud, arguably one of your best matchups. You won 2-1, the creature stealing was brutal, especially Traitorous Instinct . The game you lost was due to mana screw mainly, losing a turn is simply not possible to survive with 6/6 beaters ready to smash you ( You had to mulligan down to 5 to even get a hand with land in it). However, in the games you won, even when I got out a Ruric Thar, the Unbowed , you just laughed off the 6 damage after stealing it, smacking me in the face, and then saccing it to Bubbling Cauldron .

This is pretty well crafted to beat giant creatures no doubt, but how does it perform against less creature-centric decks? Or something fast, like RDW?

Nice job!

December 3, 2013 6:53 p.m.

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