Maybeboard


I got really tired of having to recast Riku without an incentive to do so, so I decided that I wanted a commander that was more iterative. Enter Maelstrom Wanderer, my new favorite, and what seems to be the perfect storm for Temur (though I still haven't tried Animar, Soul of Elements). People start to sweat whenever I hit the ramp hard, or smile during a Scroll Rack/Sensei's Divining Top manipulation. This deck has worked very well across multiple playgroups, and over the course of the two months I've been running it, my win/loss percentages have been their most favorable since I started playing Commander. I enjoy the politics that the deck has introduced into my playgroups, and it seems like that's a rare opportunity for a Timmy.

The premise of the deck remains flooding the board with powerful dragons, but it does so far more effectively than Riku did, because it recovers from board wipes far better thanks to Cascade. It can still use some tuning - the uncategorized cards are definitely on their way out, Cyclonic rift is on its way in, and I'll probably throw in an Eternal Witness as well. I've attempted to file down my Planeswalker collection to ones that help me with the common goal of maintaining card advantage, creating dragons, and ramping up my mana base. Planeswalkers are also nice because I tend to be the hot target at the table after those 15-20 damage swings for first blood, and they can take some of that heat for a turn cycle.

Something I've been wondering after analyzing this deck on the site - is there too much ramp? What should I replace it with? Board wipes? Graveyard interaction? Maybe some cool sorceries like Rite of Replication?

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Altogether, this is meant to be an aggressive deck that wins through combat damage. I'm looking for constructive feedback as to how to respond to White with this and what my deck's glaring weaknesses are.

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Date added 8 years
Last updated 8 years
Exclude colors WB
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

13 - 0 Mythic Rares

37 - 0 Rares

18 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 3.76
Tokens Beast 3/3 G, Copy Clone, Dragon 4/4 R, Dragon 5/5 R, Elephant 3-3 G, Emblem Dack Fayden, Emblem Kiora, Master of the Depths, Emblem Kiora, the Crashing Wave, Emblem Sarkhan, the Dragonspeaker, Kraken 9/9 U, Octopus 8/8 U
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