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Drain Gain One Hit Wonder

Casual*

fasutron


Sideboard


This is a deck I've been building throughout this past week. Basically, it's a control deck that has one main way to win (hence, One Hit Wonder) but also has a couple fallback positions.

The heart of the deck is the mixture of Crypt Incursion + Life's Finale + Sanguine Bond , yielding a powerful finishing blow. This synergy is protected by Negate and Terminus (which is often a miracle thanks to Telling Time and Brainstorm). Given that it doesn't have much in the way of defence, I make use of Safe Passage and Riot Control to stay alive.

The other monsters are basically there as a failsafe or in case I need more moves.

I tried a test duel and the deck lost, mostly because my opponent played Probe a few times and decimated my mana with Global Ruin, and I couldn't counter. I'll be playing it more this weekend in both duel and multiplayer casual play.

I'm hoping people have some thoughts on how to improve this deck. I like the idea of it, but it seems something may be missing in the execution.

I'm also curious to find good sideboard cards so that I can switch gears if I'm finding that this deck isn't working well against my opponent(s). I've thought about Supreme Verdict, which, although it costs more than the Terminus miracle, is more in line with putting creatures in graveyards.

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Date added 9 years
Last updated 9 years
Key combos
Legality

This deck is Casual legal.

Rarity (main - side)

3 - 0 Mythic Rares

11 - 8 Rares

7 - 0 Uncommons

22 - 0 Commons

Cards 60
Avg. CMC 3.32
Tokens Human 1/1 W, Soldier 1/1 W
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