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Drain The Pain Away

Commander / EDH*

sazercat


Work in progress, but a well played deck. Wins 1/5.

Drain and Gain, with a little Taxes. Enchantment-heavy for draw, taxes, and forcing removal until it's no longer viable. There are combos, but they rarely get off the ground, but the need to remove them often works in my favor.

Kambal comes out as fast as possible usually, unless another aggro situation happens. The main problem is once we get to turn 8 or so and other engines turn on, such as recurring targeted removal.

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Date added 6 years
Last updated 6 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

44 - 0 Rares

24 - 0 Uncommons

8 - 0 Commons

Cards 101
Avg. CMC 3.50
Tokens Horse 5/5 W, Vampire Knight 1/1 B
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