Hi, I would like to share my deck with people to play with if they want to, I make my decks for optimised casual gameplay, they range in 4-7 power level and are made to be able to stand against majority of decks, have and answer/defence mechanism against any deck so you can have an even battle experience against other players, (of course it's not always like that in a 4 or 6 people card game). BE AWARE I do not look at the pricing of a cards due to me playing only on Tabletop Simulator, where price of cards is irrelevant. If you have any questions about the deck, certain card or have a proposition you want to share feel welcome to do some in the comments.

https://discordapp.com/invite/ygtt8be - My Discord server. Also, check out my alters at: https://www.instagram.com/mtg_akumu_alters/

Today's deck is: Nekusar, the Mindrazer. The deck wants to do 2 things, draw and discard, it's balanced out to have both effects with slight more on the drawing side. It has no infinite combos, but if people will let you do your main combos, you will get way more ahead quickly, against your opponents.

The most valuable cards in the deck:

Waste Not : You will probably be targeted by just having this card on the field, with one wheel effect (which we have many) it will give you massive amount of value.

Library of Leng : This card allows you to put the discarded cards on top of your library instead, so even if you wheel, you don;t have to get rid of the cards you wanted to keep.

Whispering Madness : This is our best wheeling effect, due to being able to be cast multiple times and it only costs 1 more than usual wheel, it requires a creature on the field though, but I found myself being able to get the effect 2 on average.

Avatar of Woe : A 6/5 defender for 2 mana if they are 10 or more creatures in ALL graveyards with a powerful ability, it's one of the best and reliable defenders in the deck, another creature similar to AoW is Archfiend of Ifnir ,being a bit more expensive but with board wipe potential.

Any card that gives you additional value when drawing/discarding

On top of draw/discard synergies there are couple X cost cards for late game if the game itself drags it self that long: Torment of Hailfire , Prosperity , Jaya's Immolating Inferno , Blue Sun's Zenith

What is this deck weak against/what should be worried about? -Full mill decks might put your combo pieces into graveyard and with all the wheeling effects you might get yourself milled before even realising. -Voltron decks that are fast/powerful if you don't draw correct cards early, if you see someone running powerful voltron deck, search for: Damnation , Blasphemous Act , Cyclonic Rift , Propaganda , Plaguecrafter

Overall, this deck is on the stronger spectrum, while being control with all the spells it doesn't take that much mana for the main combos to go off. It's probably a 7 or even 8 when being played in optimised casual setting.

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95% Casual

Competitive

Date added 4 years
Last updated 4 years
Exclude colors WG
Splash colors UBR
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

45 - 0 Rares

23 - 0 Uncommons

9 - 0 Commons

Cards 100
Avg. CMC 3.15
Tokens Insect 1/1 UR, Zombie 2/2 B
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