Classic Edric with lots of little evasive guys. Experimenting with some beefier creatures as previously Notorious Throng into Overrun was the only real way I could get enough power to kill multiple players.

I try to hold open countermagic every turn after I've played Edric. Usually a board wipe will end the deck. This does make flash creatures extra good.

Finally, the deck is not super tuned. I often lend it to players who are new to EDH as the "play creatures, attack!" strategy is pretty simple. Suggestions to make it more robust/versatile are welcome! I'd like people to be able to make a couple mistakes and still enjoy playing the deck.

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Revision 7 See all

(3 years ago)

+1 Curious Obsession acquire
+1 Dimensional Infiltrator acquire
+1 Dissolve acquire
+1 Faerie Vandal acquire
+1 Hypnotic Sprite acquire
+1 Jwari Disruption  Flip acquire
+1 Lofty Denial acquire
+1 Nimble Obstructionist acquire
+1 Overcharged Amalgam acquire
+1 Rattlechains acquire
+1 Spectral Sailor acquire
+1 Threnody Singer acquire
+1 Unwind acquire
+1 Wash Away acquire
Date added 10 years
Last updated 3 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

23 - 0 Rares

20 - 0 Uncommons

28 - 0 Commons

Cards 95
Avg. CMC 2.19
Tokens Ape 3/3 G, Faerie Rogue 1/1 B, Frog Lizard 3/3 G
Folders EDH
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