Sideboard


Mainboard:

Alchemist's Refuge- Super sweet late game land. Cards like Thragtusk, Entreat the Angels , supreme veridct, and Angel of Serenity are all really sweet at instant speed.

Angel of Serenity- Huge part of the deck that combos well with the other creatures in the mainboard. Looping Angel of Serenitys is hard to beat.

Azorius Charm- Usually use the draw against control to dig deeper and the bounce mode against creature based decks to delay long enough for Thragtusk or a planeswalker to come down.

Cyclonic Rift- Can be decent early on by bouncing any permanent, a turn 5 or 6 overload is pretty good, but it gets better the longer the game goes on.

Detention Sphere- Spot removal of the deck. Exile is the best way to deal with single threats.

Dissipate- Hard counter when needed

Entreat the Angels - Sometimes this card can steal games. however its not consistent so it is best served as an alternate win condition.

Farseek- Best card in the deck, fixes and accelerates land drops.

Garruk, Primal Hunter- One of the three planeswalkers in the deck. Always a threat, makes a body, draws you cards in a pinch, and the ultimate just seems silly.

Jace, Architect of Thought- The most important of the three planeswalkers, he slows down aggro creature-based decks, gives you a lot of card advantage, and the ultimate is amazing.

Snapcaster Mage- Fb Supreme Verdict, Sphinx's Revelation, Dissipate, or one of the other spells.

Sphinx's Revelation- Draws you a bunch of cards and gains you a bunch of life. Easily go from one card in hand to 7 or 8 eot.

Supreme Verdict- Board wipe against aggro or midrange mostly.

Tamiyo, the Moon Sage- The third planeswalker, ultimate is nasty, does a good job protecting herself, and can draw you cards if needed.

Thragtusk- The backbone of the deck. Hard to deal with, gains you life, instant threat, and with Angel of Serenity it's insane.

Sideboard:

Centaur Healer - To bring in against aggro decks.

Dispel- To bring in against other control decks to help cast sphinx's revleation mostly.

Pithing Needle- To bring in against planeswalkers or in the mirror(with the black) for Nephalia Drownyard .

Sigarda, Host of Herons- To bring in against other control decks, mostly the ones that don't use.

Terminus- To bring in against aggro decks mostly.

Tree of Redemption - To bring in against aggro.

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Comments

Date added 12 years
Last updated 11 years
Legality

This deck is Modern legal.

Rarity (main - side)

10 - 4 Mythic Rares

42 - 5 Rares

8 - 0 Uncommons

0 - 6 Commons

Cards 60
Avg. CMC 3.54
Tokens Beast 3/3 G, Emblem Tamiyo, the Moon Sage, Wurm 6/6 G
Folders Std rtr
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