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Dreams half remembered, memories half dreamed (fin

Commander / EDH* UBRG

ainda


Sideboard

Creature (1)

Land (1)

Enchantment (1)


Maybeboard


-Need to figure out Silas, Dagsson, Transmuter, Welder, Engineer loops.

-Prioritize ways to get Nexus into play that leave me ways to manipulate battlefield without casting things from hand. Planeswalkers, cheap artifacts to bring back with Silas.

-Transmute Artifact sacrificing 2 mana artifact = 6UU to cheat Knowledge Pool into play. Sacrificing a 0 mana artifact and using Silas to reanimate it is 11 mana and probably 2 turns. Whir of Invention is 6UUU with no other artifacts. Arcum Dagsson + Silas = 4UUB. Master Transmuter + Tutor is 6 to 7.

-Knowledge Pool draws you 12 cards. Don't worry about your hand size, just get it out.

-Ancestral Knwoledge + Treasure Hunt

-Arcum Dagsson and Metallurgic Summonings play very well together.

-Got to convince playgroup Wishes can get things from exile, like before the rules change.

Orc: https://upload.wikimedia.org/wikipedia/commons/a/ad/Blake_America_12.jpg

Ophid: http://www.quofataferunt.com/images/stories/pharma/Foto-JNLHXAKZ.jpg

True Ogre: http://orig09.deviantart.net/9a33/f/2014/179/9/1/tekken__true_ogre_by_rittie145-d7oc1w7.png

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Date added 5 years
Last updated 3 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

58 - 2 Rares

13 - 1 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 2.45
Tokens Emblem Chandra, Torch of Defiance, Emblem Daretti, Scrap Savant, Emblem Jace, Vryn's Prodigy, Saproling 1/1 G, Treasure
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