Dredge - the art of milling yourself
For anyone who is not familiar with the old dredge deck from pre WAR go look it up before to understand this.
What changed, because of the new cards?
We can now mindlessly mill ourself and if we get close to decking out we play Jace and win(or have it in play). If we milled Jace we can get it back with Wand or Tamiyo.
The Arclight Phenix aggro plan is still a viable wincon, but we no longer rely on it, meaning we don't have to take chances and can use them to block.
The mill the opponent backup plan against control still works just as good as before.
The amount of mulligans has more than halved as we no longer rely on hitting Drowned Secrets, because of the 2 new engines.
Jace is a carddraw + mill engine and Tamiyo becomes more reliable carddraw the smaller our deck + strong mill. Therefore the amount of times you run dry has basically vanished.
Sideboarding:
2 Narset, Parter of Veils (WAR) 61 against control
1 Search for Azcanta (XLN) 74 against control
2 Ritual of Soot (GRN) 84 against creature aggro
2 Root Snare (M19) 199 against creature aggro
1 Blink of an Eye (DAR) 46 mainly against big creature decks
2 Lazotep Plating (WAR) 59 our negate that also counters abilities
2 Unmoored Ego (GRN) 212 against nexus
1 Thought Erasure (GRN) 206 against nexus - this probably gets changed out for Return to Nature
2 Drowned Catacomb (XLN) 253 when we need black cards form side put both in
Against control we want to board out 2 Maximize Altitude and 1 Radical Idea.
Against aggro we can get rid of 2 Wand, 1 Search for Azcanta and 1 Jace.
If our opponent has lots of maindeck enchantment removal like knight of autumn, deputy of detention, ixalans binding, mortify, etc. we can bring in Lazotep Plating (you will know when you need it, trust me xD)