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Enchantment (2)


Hey everyone,

Thanks for taking the time to look at my deck, I just got back into MTG after a long break and this is the first deck I've made with going out and buying all the cards and not just theory crafting it. I could really do it with your help and suggestions.

Feel free to leave suggestions, comments, and criticisms. I will really really appreciate it

The deck is about taking advantage of both commanders’ abilities, by getting lots of zombies down and having good entry effects with some non zombie cards to help with the deck's power and a few cheeky infinite combos.

The deck really tries to avoid exiling creatures from my grave (with the exception of the commander's ability)

The deck seems to struggle against flying decks like dragons and angles, not too sure what I can do about it. The most important part of the deck to me is the Zombie theme but I am also trying to keep it competitive.

Many thanks for reading, Rivenswild

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Revision 12 See all

(1 year ago)

+1 Cleaver Skaab main
-1 Forgotten Creation main
-1 Geralf's Masterpiece main
+1 Hordewing Skaab main
Date added 6 years
Last updated 1 year
Exclude colors WRG
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

14 - 0 Mythic Rares

42 - 0 Rares

20 - 0 Uncommons

9 - 0 Commons

Cards 100
Avg. CMC 4.02
Tokens Copy Clone, Zombie 2/2 B, Zombie Knight 2/2 B, Zombie Wizard 1/1 UB
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