This is a deck based around getting as much value out of running through the dungeons as fast as possible. I recommend going through the Tomb of Annihilation Early so that you have a dungeon completed and get the Atropal out early. Then your further completions can be through the Dungeon of the Mad Mage to get big stuff out of the deck for free. With Sefris and the dungeon delving abilities in the deck, you should be able to reanimate big things out of your graveyard quickly.

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93% Casual

Competitive

Date added 1 year
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

34 - 0 Rares

31 - 0 Uncommons

17 - 0 Commons

Cards 100
Avg. CMC 3.25
Tokens Clue, Dungeon: Dungeon of the Mad Mage, Dungeon: Lost Mine of Phandelver, Dungeon: Tomb of Annihilation, Dungeon: Undercity, Goblin 1/1 R, Skeleton 1/1 B, Skeleton 4/1 B, Soldier 1/1 W, The Atropal, The Initiative, Treasure, Zombie 2/2 B
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