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Creature (4)

Artifact (2)

Instant (3)


This is a finite combo deck centered around Jace, Memory Adept and Duskmantle Guildmage . Activating the former's 0 with the latter's 1UB ticks for 10 damage, so activating it twice in the proper sequence can end games as early as turn 6.

The other cards in the deck help ensure the combo will be successful and, if it can't be, they help provide a back up plan. It's a bit controlly without any mass removal, so hopefully things go according to plan. Not necessarily very tournament viable, but great fun if you ask me.

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Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 0 Mythic Rares

3 - 2 Rares

16 - 3 Uncommons

19 - 4 Commons

Cards 60
Avg. CMC 3.14
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