EDH Marath: Deck analysis, comment please : )

Commander / EDH bren0791

SCORE: 5 | 8 COMMENTS | 902 VIEWS | IN 6 FOLDERS


bren0791 says... #1

adding mana echoes and defence of the heart soon

June 5, 2016 9:23 p.m.

bren0791 says... #2

i want to eliminate the bounce lands and the temples by adding more fetch and the original old dual lands, as well as a few utility lands and a couple battle lands

June 5, 2016 9:26 p.m.

bren0791 says... #3

looking for some ideas on how to grab utility land. perhaps a creature?

June 10, 2016 5:12 p.m.

chirz2792 says... #4

Tempt with Discovery, Ulvenwald Hydra and Traverse the Ulvenwald can let you grab any utility land you need.

June 10, 2016 5:22 p.m.

bren0791 says... #5

thx, those are good options, I was thinking more along the lines of primeval titan, where it repeatedly grabs land, but that than is banned.

June 10, 2016 5:28 p.m.

Spisepinden says... #6

Weathered Wayfarer is your best shot at finding non-basic lands with creatures before you can cast stuff like Ulvenwald Hydra and Realm Seekers. If you're not going first, you can often times just tap the Wayfarer to find an extra land before playing your land for the turn. There are multiple, relatively cheap ways of searching for non-basics, however. Sylvan Scrying comes to mind as probably the best of them, with Expedition Map coming in at a close second.

June 10, 2016 5:40 p.m.

bren0791 says... #7

weathered and realm seekers are both awesome. weathered is early, and marath can replenish counters from realm seekers when i start pulling arcane lighthouse or whatever in later stages of the game.thanks!

June 10, 2016 5:54 p.m.

golgariizzet says... #8

June 12, 2016 6:39 p.m.

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