Maybeboard


Currently incomplete.

A very fun, complex deck to play. Not designed for exclusive 1v1, and while turn lengths can get fairly long on turns 4-6 under some conditions, the outcome of the game should be fairly clear fairly quickly.

Occasionally you just draw a whole bunch of "dead" cards. It doesn't take much for the deck to explode into a win, and there's lots of redundancy in win conditions, but there are weaknesses in most of them if the opponent knows how the deck works. Knowing when to push and when to hold back with this deck is a fine line, perhaps too fine, I'm not sure I know where the optimal balance is.

Suggestions

Updates Add

Comments

Date added 10 years
Last updated 10 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

38 - 0 Rares

19 - 0 Uncommons

24 - 0 Commons

Cards 100
Avg. CMC 2.42
Tokens Beast 3/3 G, Boar 2/2 G, Morph 2/2 C
Votes
Ignored suggestions
Shared with
Views