Halvar, Divine Voltron

Commander / EDH NensouHiebara

SCORE: 1014 | 1816 COMMENTS | 293513 VIEWS | IN 558 FOLDERS


Skimm3r says... #1

I noticed that you have a TON of creature and artifact recursion. Should I really have... hmmm, let me count them, nine cards that recur things in my EDH decks (I do reallize that there are a few combo's regarding those recursion spells, but it seems like quite a bit beyond those purposes), or is that just the kind of meta that you play in.

June 1, 2014 11:39 a.m.

Skyfolk says... #2

It depends entirely on your meta and your deck. Voltron decks really like recursion because you can get back important pieces, which can swing the tide of a game. But if you feel like you don't need to worry about removal as much you can use less. Commander is really all about metagaming in your playgroup of course.

June 1, 2014 1:05 p.m.

NensouHiebara says... #3

@Skimm3r

Equipping creatures is how this deck wins. A lot of artifact recursion is ideal, as every Equipment I play is an automatic target for removal.

The vast majority of creatures in this deck are utility dorks. The amount of creature recursion I run ensures they linger, especially since White's best removal is its sweepers. It also helps having a creature at all times to hold Equipment.

June 1, 2014 4:07 p.m.

Necrohellion says... #4

Magebane Armor could be good

June 24, 2014 2:57 p.m.

NensouHiebara says... #5

@Necrohellion

Magebane Armor isn't good. No keywords, losing flying sucks, and the damage prevention it offers is very narrow and is outclassed by other effects.

June 24, 2014 9:48 p.m.

Ohthenoises says... #6

Since you are constantly holding open mana to respond with 8.5 have you ever considered Vedalken Orrery ? It would allow you to use that "wasted" mana to cast equips at end steps.

June 24, 2014 10:01 p.m.

Ohthenoises says... #7

Just looked through the update comments, I've brought it up before lol.

Any thoughts on the reconsideration?

June 24, 2014 10:05 p.m.

NensouHiebara says... #8

@Ohthenoises

I gave up on Vedalken Orrery . It's a better fit in a control deck.

June 24, 2014 11:36 p.m.

Ohthenoises says... #9

Hmm, I'm not so sure. For 8.5 you are constantly holding open 3 mana. That's a Sword of X&Y that you could be playing each turn. It also gives your creatures pseudo-haste.

Then again that's my personal taste coming through.

June 24, 2014 11:39 p.m.

trf6 says... #10

Not sure if anyone mentioned it, but auras and white equips won't fall off of a creature that's prot-whited. You can't CAST white auras onto it, but protection from white doesn't destroy any white stuff already in effect. Put in Glare of Heresy to combo with the one-mana "make stuff white" ability to exile ANYTHING for total 3 mana. Honor of the Pure isn't out of place.

June 25, 2014 11:22 a.m.

Ohthenoises says... #11

Sorry trf6 but protection from white WILL force a de-equip for W equips/enchants.

702.16c: A permanent or player with protection can't be enchanted by Auras that have the stated quality. Such Auras attached to the permanent or player with protection will be put into their owners' graveyards as a state-based action. (See rule 704, "State-Based Actions.")

702.16d: A permanent with protection can't be equipped by Equipment that have the stated quality or fortified by Fortifications that have the stated quality. Such Equipment or Fortifications become unattached from that permanent as a state-based action, but remain on the battlefield. (See rule 704, "State-Based Actions.")

June 25, 2014 11:59 a.m.

Asher18 says... #12

if you're going to use Banishing Light why not Oblivion Ring ? WOTC has directly stated that the former is a near mirror of the latter

June 25, 2014 1:54 p.m.

Skyfolk says... #13

I'm sure he knows full well, as he's not dumb, nor is he new to the game.

Also: Running both seems silly unless you have an enchantment subtheme, Path to Exile and Swords to Plowshares fill the exiling role a little more permanently.

June 25, 2014 5:55 p.m.

Ohthenoises says... #14

Skyfolk trf6 was saying that they won't fall off. I was correcting him. I've already covered this with NensouHiebara quite some time ago.

June 25, 2014 5:59 p.m.

Skyfolk says... #15

I was talking about Banishing Light and Path to Exile.

June 25, 2014 7:39 p.m.

NensouHiebara says... #16

@trf6

I have no interest in using Glare of Heresy or Honor of the Pure . I don't want removal that's dependent on other cards and this deck doesn't want anthems.

@Asher18

I'm not going to use Oblivion Ring and Banishing Light probably isn't going to stay in my deck much longer. It was just a placeholder when I dropped Fated Retribution . I'm not a huge fan of 'reversible removal'.

June 25, 2014 9:04 p.m.

artakha says... #17

Yes, I know you stated that having removal as an answer for removal isn't great, but have you ever considered putting in instant destroy cards for getting rid of static enchantments like O-Ring and B-Light? Maybe Ray of Dissolution ? Might be a bit mana heavy though.

Of course, that combo with your commander and Glare of Heresy could also be useful against them too.

June 26, 2014 12:49 a.m.

NensouHiebara says... #18

@artakha

Ray of Dissolution is way too narrow to use.

I have already mentioned why I don't want to use Glare of Heresy .

June 26, 2014 2:23 p.m.
June 30, 2014 5:09 p.m.

NensouHiebara says... #20

@UpperDeckerTaco

Iona, Shield of Emeria is a mean-spirited griefer card. Never going to use it.

Condemn can't hit Commanders and utility creatures that don't normally attack.

Worldslayer is also a griefer card. It turns fun games into a mess and there's no use for it beyond popping the board.

Darksteel Forge costs too much. 9 mana is rough to get to sometimes and it compares poorly to Avacyn, Angel of Hope .

June 30, 2014 7:56 p.m.

Why not Indestructibility ? It can make a permanent, an artifact even, indestructible.

June 30, 2014 8:02 p.m.

What I am getting at is that you're not always going to be able to grab Avacyn, Angel of Hope out of your deck to defend yourself...a couple world spells could quickly get rid of your board and all your artifacts.

June 30, 2014 8:04 p.m.

Ohthenoises says... #23

UpperDeckerTaco Protection from W will cause Indestructibility to go right to the graveyard.

June 30, 2014 8:07 p.m.

Not if it's on an artifact...because it does say enchant permanent

June 30, 2014 8:28 p.m.

NensouHiebara says... #25

@UpperDeckerTaco

I am aware artifact removal destroys my board, which is why I run artifact recursion.

Eight-and-a-Half-Tails grants protection from White. Protection will cause Indestructibility to fall off. It is mentioned in the Deck Description that I don't want to use Auras for this reason.

June 30, 2014 9:29 p.m.

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