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Eldrazi GR Ramp (Competitive)

Standard RG (Gruul)

Byronyk


Sideboard


Introduction

G/R Eldrazi Ramp is quite straight forward -- accelerate your mana curve and drop Eldrazi bombs on your opponent. This deck is built to handle some level of aggro while still maintaining the mid-late game ramp.

Mana Accelerators

Explosive Vegetation + - Your best basic land draw unless you have 2 sorc/instants in your graveyard for...

Nissa's Pilgrimage +() - Solid land draw with an optional spell mastery. If you can use it after playing 2 sorcs/instants, the value of this card goes up.

Ruin in Their Wake - Good for drawing specific colors such as and colorless

Aggro Walls/Utility

Sylvan Advocate - An amazing aggro block capable of dropping on turn 2. Vigilance lets you trade in relative safety early game while the +2/+2 after 6 turns these guys into viable threats.

Thought-Knot Seer - Let's you disrupts your opponents strategies by seeing their hand and discarding a non-land card from it. Also a good blocker in early game against aggro decks.

Oblivion Sower - Steals lands from your opponent and creates a 5/8 barrier which can be quite scary.

Conduit of Ruin - I'm on the fence about this card, but I think it has a chance at being very good. If you drop this on turn 6, you can turn 7 directly into an Ugin, the Spirit Dragon, World Breaker , or any other beefy threat.

Drop The Bass

Ulamog, the Ceaseless Hunger - No Eldrazi ramp deck is complete without at least one of these. This card is simply too good, allowing you to remove lands, threats, or anything on cast. It also puts your opponent on the clock due to the 20 card discard.

World Breaker - Probably my favorite card in this deck. World Breaker let's you destroy lands, has reach (against GR Dragons!), and can be brought back to life from the grave SPOOOOOOKY.

Ugin, the Spirit Dragon - Nothing to say here. Ugin is a top notch board clearer and damage dealer. If you can get to his ultimate -10, it's pretty much GG.

Removal

Kozilek's Return - A board clear when used from hand and a devastating board destruction when used from the graveyard. This card has extremely high value.

Lands

The general GR ramp inclusions. Taking suggestions.

Exclusions (Will Consider)

Kozilek, the Great Distortion - Very much on the fence about this card. I think it's more of a win-more type card and I have yet to play a game where the 1 copy I added was played to any significant degree.

Suggestions

Updates Add

Comments

Revision 2 See all

(8 years ago)

+2 Bane of Bala Ged side
-1 Conduit of Ruin side
-2 Cranial Archive side
+1 Crumble to Dust side
-1 Crumbling Vestige main
-3 Feed the Clan side
-5 Forest main
-2 From Beyond side
-2 Gaea's Revenge side
-1 Haven of the Spirit Dragon main
+4 Kozilek's Return main
-1 Kozilek, the Great Distortion main
+1 Mountain main
+2 Nissa's Pilgrimage main
-3 Nissa's Renewal main
-2 Nissa, Vastwood Seer  Flip main
+2 Oblivion Sower main
-2 Ugin, the Spirit Dragon main
-1 Ulamog, the Ceaseless Hunger main
+1 Void Winnower side
and 25 other change(s)
Date added 8 years
Last updated 8 years
Legality

This deck is not Standard legal.

Rarity (main - side)

14 - 1 Mythic Rares

21 - 1 Rares

8 - 9 Uncommons

4 - 4 Commons

Cards 60
Avg. CMC 4.40
Tokens Eldrazi Scion 1/1 C
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