This is nice - I would, however, change Progenitus with Banefire - as it's uncounterable win.
July 30, 2012 12:23 p.m.
CommanderFun says... #3
@Vorxis indeed, Banefire is a great choice and I have considered it many times because it is, as you say, uncounterable... but so is Emrakul, the Aeons Torn and so is Grapeshot (essentially, since they'd need a ton of counters at once); and Mindbreak Trap can still be used against either of those as well as Banefire . The advantage of the build I have now is that I can first play Grapeshot , and if that breaks I can spend just 15 mana on Emrakul, the Aeons Torn , and then if even that breaks then I will probably still have 4 mana to play the Natural Order I need to play Progenitus if I have not already done so! So you see, Progenitus is an entirely different win scenario. If anything should be switched out for Banefire it should be Emrakul, the Aeons Torn , but the way I see it, Emrakul costs less mana for the win and can eliminate problem permanents as well. And even after all that, I have my Vexing Shusher in the sideboard. :D
CommanderFun says... #1
I ran this in its first tournament on 6/2/12... and it never lost.
1st game: U/G graveyard (Lhurgoyf stuff) 2-0
2nd game: Blue Control (countertop) 2-0
3rd game: Black control 2-0
4th game: Red aggro/Sligh 2-0
Found myself wining with every win condition at least once that night. Was walking on sunshine let me tell ya... Next time: I think I may need a couple more Vexing Shusher s.. just to fight blue control a bit better.
July 5, 2012 7:54 p.m.