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Not a cEDH deck but if you play this deck, you'll love how it can be potentially fast and probably try to politically get your way out of sticky situations.

So honestly, your win con is to take extra turns at a correct manner.

-Using nexus of fate at your opponent's turn after he/she bashes someone so you can take that person's remaining life.

-You also take extra turns to potentially ult your planeswalker or know that you will be playing deepglow skate

-Turn your planeswalkers into dragons.

I'm open for the suggestions but this deck basically values through green players by using the 3 copy spells... or some nasty junk that your opponent is trying to pull.

Also, you don't play Elsha as often (at least based on my plays) but if you do, its good value.

& yes, I know, artifact storm or some sort of storm is better but sometimes you gotta play commanders differently!

Playgroup level is between 6-8. We play casually in San Diego. We do play fast-paced decks so if you're not a salty but a fun person, you are welcome to join!

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Casual

97% Competitive

Date added 5 years
Last updated 1 year
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

24 - 0 Mythic Rares

48 - 0 Rares

12 - 0 Uncommons

4 - 0 Commons

Cards 100
Avg. CMC 3.18
Tokens Bird 2/2 U, Dragon 4/4 R, Emblem Chandra, Torch of Defiance, Emblem Dack Fayden, Emblem Narset Transcendent, Emblem Teferi, Hero of Dominaria, Monk 1/1 W, Samurai 2/2 W, Servo 1/1 C, Soldier, Spirit 1/1 W, Treasure
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