This is my approach on Elsha of the Infinite developed when the card was spoiled. No other decklists are used to make this deck, this is an original approach (finished on 14/08/19). The basic idea is simple we find a way to draw our library and finish our opponents off with a single Grapeshot .

The easiest way to draw our library is to cast a cost reduction spell in the early game for example Helm of Awakening . From there with Elsha of the Infinite on the battlefield we tutor Sensei's Divining Top to the top of our library. In this setup we can draw our library for free and you can win in multiple ways. But I really like Second Sunrise loops.

We keep repeating the draw loop until we hit Conjurer's Bauble and Lion's Eye Diamond and cast them for free from the top. Notice that we we can keep casting a lot of mana rocks from the top of our library too. With our library in our hand crack Lion's Eye Diamond for then crack Conjurer's Bauble targetting Second Sunrise and cast it from the top of your library returning both Lion's Eye Diamond and Conjurer's Bauble . Keep repeating this loop until your storm count is very high. Notice that with Helm of Awakening we also generate infinite mana along the way! Then crack Conjurer's Bauble targetting Grapeshot , simply win from there ^^

Notice with our commander this can be done on instant speed ^^ say whaaaat???

Off course we don't want to be countered or stopped during combo. So this is where our protection package comes in with cards like Teferi, Time Raveler , Silence , etc. Normally while drawing our library we will be able to cast artifacts from the top of our library and we can cast a protection card from the top of our library. This is important if we want to win on instant speed otherwise just draw library and cast the protection before combo'ing off.

If for some reason everything is in the graveyard except one you can do the following (assuming you have drawn your library and cast the relevant pieces, can only be done on sorcery speed):

Only Lion's Eye Diamond available: simply crack Lion's Eye Diamond , discard your hand and cast Echo of Eons then every combo piece is in your library again.

Only Conjurer's Bauble available: cast it and get back Lion's Eye Diamond . Proceed like if only Lion's Eye Diamond was available.

Notice we can set up a Echo of Eons loop. Assume you are able to draw your library and your commander is in play. Then crack Lion's Eye Diamond , discard your hand, cast Echo of Eons , draw your library again, cast Lotus Petal and Lion's Eye Diamond ,crack Lotus Petal , cast Pull from Eternity and get back Echo of Eons . Start over again. Build storm. Grapeshot !!

What to do if Sensei's Divining Top is gone for some reason?? We can setup Basalt Monolith + Mesmeric Orb and mill ourselves. First notice that both cards in the combo aren't quite dead cards in our hand. Basalt Monolith let us ramp and Mesmeric Orb might be a pain in the ass for some other combo decks by milling crucial cards. With our commander in play it is easy to win once this combination is setup. We can mill away dead cards, try to net mana and in the end win with the previous explained Second Sunrise loop.

But can we win without our commander by milling ourselves?? Yes we can!! Thanks to the new commander 2019 card Sevinne's Reclamation . Just mill your deck and have in your mana pool. Then use from Basalt Monolith and the floating mana to cast Sevinne's Reclamation and bring back Laboratory Maniac and Conjurer's Bauble --> win!! Notice in this case you might want to have protection up because we can't protect ourselves by casting a card from the top of the library.

You might ask why not win with Sevinne's Reclamation and Laboratory Maniac if we can draw our library with Sensei's Divining Top ?? The answer is simple, in this case we cannot win on instant speed except if we mill Laboratory Maniac before Sevinne's Reclamation and we are able to cast it from the top of our library. Also the Second Sunrise pile does not require extra mana as is the case for the Laboratory Maniac wincon.

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Date added 5 years
Last updated 4 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

29 - 0 Rares

18 - 0 Uncommons

8 - 0 Commons

Cards 59
Avg. CMC 1.83
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