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Emmara GRN Tokens

Commander / EDH

EBTDizzle


This is my take on an EDH deck featuring the new Emmara legend. It's a 'go wide' deck with a life gain sub theme. About 25% of the playable cards can interact with Emmara's ability (convoke, tapping for mana/defense, etc). That said, the deck isn't really dependent on her, since any other creature on my board can be used in her place.

I see a few concerns and would like opinions on what to subtract/add to fix them.

  1. This deck has ample removal for artifacts/enchantments, but doesn't have much for creatures. I was thinking maybe Cleansing Nova, since it's fairly versatile. Maybe Path to Exile. Any other suggestions and what should I cut?

  2. Though this deck seems doesn't rely a ton on the commander, I'm a bit concerned that I have no way to protect her.

  3. I'd like to add a couple of vehicles to interact with my commander - namely Aethersphere Harvester and Smuggler's Copter because they're good and only require a Crew 1. Is this worth doing? If so, cuts?

  4. In some games, I can see myself racking up a ton of mana with the acceleration cards and Growing Rites of Itlimoc  . There aren't a ton of mana sink cards available.

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Date added 6 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

47 - 0 Rares

15 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 3.64
Tokens Angel 4/4 W, Angel 4/4 W w/ Vigilance, Centaur 3/3 G, Copy Clone, Elemental 8/8 GW, Elemental */* GW, Emblem Elspeth, Sun's Champion, Insect 1/1 G w/ Flying, Deathtouch, Knight 2/2 W w/ Vigilance, Rhino 4/4 G, Soldier 1/1 W, Soldier 1/1 W w/ Lifelink, Spirit 1/1 W, Vampire 1/1 W, Voja, Warrior 1/1 W, Wurm 5/5 G w/ Trample
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