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Emperors. Conjurers. Rhinos.

Standard Combo WU (Azorius)

RangerRoque


Hey, all! I've got a control deck, and I REALLY need help with side-boarding. Any feedback is welcome.

This is a different spin on a control deck that I took to FNM last week that went 2-0-2. I feel confident I could have won the other two matches, but both were 1-1 when time ran out in the last game. I've added in the Sands of Delirium as a faster win condition than swinging with Gideon or the angels or trying to bounce with Pierce Strider.

The goal of the deck is to stop them from attacking with Venser/CC and Stonehorn Dignitary, then finish the opponent off with planeswalkers or Sands of Delirium. It's a very defensive deck with several ways to get me to late game:

Angelic Wall: put this in for Pride Guardian for the flying and extra toughness, great against delver

Timely reinforcements: by turn three, I'm always behind on creatures and life. This puts me on parity or ahead

DoJ/Rebirth/Sunblast: sweepers of various flavors

Gideon: his +2 works like a mini-version of Stonehorn/Venser and has bought me many, many turns

I see a lot of creatures these days, and this deck has been a great for catching a lot of opponents off guard. Game 2 is always tough, though, so I would greatly appreciate any sideboard advice you could give. Thanks!

~RR

P.S. If I use Venser's +2 with Stonehorn, will I be able to use Conjurer's closet on it in the same turn "at the beginning of the end step"?

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Date added 12 years
Last updated 12 years
Legality

This deck is not Standard legal.

Rarity (main - side)

8 - 0 Mythic Rares

9 - 0 Rares

5 - 0 Uncommons

13 - 0 Commons

Cards 60
Avg. CMC 3.71
Tokens Emblem Tamiyo, the Moon Sage, Emblem Venser, the Sojourner, Phyrexian Horror X/X C, Soldier 1/1 W
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