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The deck is black and blue in spirit with white just there to help everything out. The deck becomes powerful around turn 4 or 5 depending out how quickly Zur is played.

Everything changes as soon as Zur the Enchanter is play. There are a bunch of AWESOME combos, such as -

Bitterblossom and Attrition ( take them out with Zur)

Pull Necropotence out with zur and tutor Reliquary Tower

Urborg, Tomb of Yawgmoth with Cabal Coffers

With just those out its easy to keep the board clean and with all the cards you could ever want, even easier to win.

I've built this deck based off of the way I like to play, kind of a The Black Death for EDH. Ive only played this deck against itself and Suspended Disbelief which will most likely always be the case but i dont want to aim my deck purely against Suspended Disbelief.

Leave some suggestions or even a +1 if you like it!

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Date added 11 years
Last updated 11 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

21 - 1 Mythic Rares

39 - 10 Rares

15 - 2 Uncommons

4 - 2 Commons

Cards 100
Avg. CMC 3.60
Tokens Angel 4/4 W, Copy Clone, Faerie Rogue 1/1 B, Phyrexian Germ 0/0 B, Vampire 2/2 B, Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink
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