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In progress EDH deck based around Uril, the Miststalker.

I am still very much play testing this deck, and things get changed up regularly. I am open to suggestions for improvement.

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I've had a lot of problems getting hated out early. My pillow fort has not been strong enough. I'm looking to make some cuts that mike make me a little less scary early, but should translate into a smoother transition into the late game of the deck.

Looking to cut:

Burgeoning: Tough cut, but I feel like it ends up being a wasted card half the time, even when I get it out early. I just have no way of refilling my hand with lands, and its just an enchantment on the field at that point.

Defense of the Heart: really unsure about this. Maybe I'm using it wrong, but people, for some reason, are not very happy when I get a turn five Avacyn, Angel of Hope and Sigarda, Host of Herons. Removing this may get me some late game consistency, while making me draw less aggro early.

Mark of Fury/Instill Energy: haste just isn't important enough to me, even when it comes with psuedo vigilance.

Darksteel Ingot: this is an easy cut. There are much better mana fixing three drops out there, and I intend to use them.

Lost Auramancers: been pretty meh in playtesting so far. A tutor, but it comes as a four drop, and it takes a couples turns to come into effect.

Grand Abolisher: I feel like he doesn't accomplish much.

The stupid dual lands I have left: They keep getting destroyed, and it keeps setting me back. Frustrating.

Comments

Date added 11 years
Last updated 11 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

37 - 7 Rares

29 - 2 Uncommons

14 - 1 Commons

Cards 100
Avg. CMC 2.98
Tokens Beast 3/3 G, Emblem Elspeth, Knight-Errant, Soldier 1/1 W
Folders EDH, stuff, First Enchanter Deck, My next deck
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