The main point of this deck is to outpace, out-profit, and outperform your opponents while locking them out of doing damage with solitary confinement.
The main win-con is damage from land creatures created with destiny spinner, or angel tokens created with Sigil of the empty throne.
Ramp/Color Fixing:
Abundant Growth, Utopia Sprawl, and Sanctum Weaver cover fixing well, with the Weaver, and sprawl being great early game ramp.
Removal:
On Thin Ice, Prismatic Ending. These keep you safe from any early game threats until you get all of your pieces out.
Protection:
Sterling Grove, Solitary Confinement, Leyline of Sanctity, and Destiny Spinner. This deck is all about protecting your board state, and your life total.
**Draw: **
Sythis, The Harvest Hand, and Enchantress Presence. Both of these will keep your hand stocked up to keep up with Solitary Confinement discard demands.
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Sideboard
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Blood Moon: Pure land hate for tron, and control of fixing.
Ossification: Planeswalker, and versatile removal.
Ixalan's Binding: Versatile control/removal.
Wheel of the Sun and Moon: Anti-mill, and disrupt graveyard strategies.
Solemnity: Anti-infect,modular, and any other counter strategies.
Stony Silence: Anti-artifact decks.
Mana Tithe: Unexpected versatility.
Rest in Peace: Anti-graveyard decks.