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Maybeboard


Just keep putting these lands into game, even the same ones if needs be :-D

You start by playing mana haulers together with some pesky little plants to jump under the potentional attackers, don't forget to summon them multiple times through your sweet sweet duals. You can throw in some scry or protection in instant speed just a few turns later.
After you fly through sizable portion of your deck with Mulch and Winding Way always targeting lands, cause you can always put your creatures from the grave on top of your deck with Mortuary Mire.
After that just play some of your bombs and sprinkle them with a few +1/+1 counters every turn and attack or strike them directly into head with Spitfire Lagac.

Mana haulers:
Arboreal Grazer lets you play two lands in turn one, which is really nice, cause most of your lands comes into play tapped and possibility to play another mana hauler the next turn is super nice. It's also a great blocker of thopters and other vermin, and you don't need to be worry about losing him.
Llanowar Scout and Scaled Herbalist these are the heavy mana lifters which let's you utilize your numerous mana etb effects at instant speed. And multiple times in conjunction with those returning dual lands.
Also don't forget, that you can use them for blocking and only after that use their abilities. It usually won't matter, as most of your lands comes into play tapped anyway.

Lands:
They are in the decklist, but we play multiple ones with etb effects and play them multiple times through bounce dual lands.
We can scry, give protection, make some tokens and put creatures from graveyard on top of the deck.
In the case we have some of our bombs on the table and no other lands in hand we can always bounce two duals infinitely.

Draw:
Mulch and Winding Way are in this deck: draw two lands and put some creatures to your graveyard, but you can probably draw next turn through Mortuary Mire. These cards make this deck work, and the deck is practically made around them.

Bombs:
Territorial Scythecat
Is basically a little guy, you can play it quite early if you need to, but ideally you put it into game only after you can sprinkle it with two counters on the same turn. Yeah, and has trample.
Prowling Felidar
Can attack and block at the same time, usually won't die to bolt and grows every turn. Unfortunately doesn't have trample, so you need to put some Sejiri Steppes down if you want to swing big.
Spitfire Lagac
Keeps on spitting on your opponents health every time you play a land and has solid body to block or even attack if you play him early.

Suggestions

Updates Add

How does Makindi Ox wasn´t in the first itteration of the deck?
Thanks to this deck nature, you are most probably tapping oponents creatures in his turn, making free way for your attacks and shielding yourself from his.
I also added Faultgrinder to the sideboard for trons, we´ve got quite a few of those in meta.
Anyway, I played this deck on pauper fmn in our little club and it performed okay even without him and half of the sideboard. Looking forward to next week.

Comments

93% Casual

Competitive

Date added 10 months
Last updated 9 months
Legality

This deck is Pauper legal.

Cards 60
Avg. CMC 2.47
Tokens On an Adventure, Plant 0/1 G
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