Get your
Thrumming Stone out as quickly as possible and play a copy of
Relentless Rats.
Turn 1: Play a land and suspend whatever copies of Mox Tantalite or Lotus Bloom are in your hand.
Turn 2: Remove a time counter from your suspended permanent, then play your second land and any sorcery-speed turn 2 plays you have (that would be Piper of the Swarm), or hold back for Dash Hopes.
Turn 3: Remove a time counter from your suspended artifact(s), then play your third land if you have it. Either hold back again with an instant, activate an ability on Piper of the Swarm, or play a copy of Relentless Rats. You may want to hold your rats back if you are not guaranteed to play them next turn or on turn 5.
Turn 4: Remove the last time counter from the suspended permanents played on turn 1, play a land, and cast Thrumming Stone. If you a) have a copy of Relentless Rats in your hand and b) cast two or more suspended permanents on turn 1 and one of them was a Lotus Bloom, crack it for and play Relentless Rats, triggering Thrumming Stone and (hopefully) play out all of your copies.
Turn 5: If you got all of your copies of Relentless Rats onto the battlefield on turn 4, swing at your opponent, most likely causing you to snag the win. If you weren't able to get out your rats, play Relentless Rats now, starting the chain and (hopefully) casting all of your copies.
Turn 6: If you won on turn 5, simply ignore this, but if you got all of your rats out last turn, simply swing at your opponent with your rat army or however many are necessary to kill your opponent.