Id like help in making this deck more consistent in setting up its absolute control by turn 5 and any other help or ideas anyone can offer.

The Point of this deck is to ensure that

A. you always have a counter by using Isochron Scepter with Remand stuck in it.

B.You limit the enemy to playing only one spell a turn by using Ethersworn Canonist and Curse of Exhaustion

C. the deck is given a lot of flexibility By using Dimir Infiltrator and Muddle the Mixture these can both transmute to look for two cost cards which includes my important pieces such as Isochron Scepter, Remand, and Ethersworn Canonist.It also has flexibility in using other two cost cards in the scepter such as Boros Charm to protect my peices against uncounterable nukes and Boomerang to remove any peice.

The beauty of this deck is that if you have Ethersworn Canonist out or Curse of Exhaustion , Remand on an Isochron Scepter becomes an effective counter because if they play the card next turn its countered again by Remand and if Boomerang is on another Isochron Scepter their permanents are removed 1 by one every turn. and against other counter decks i dont have to worry about my counter being countered because they already played their one spell for the turn.

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Date added 10 years
Last updated 9 years
Legality

This deck is Modern legal.

Rarity (main - side)

1 - 0 Mythic Rares

31 - 0 Rares

5 - 0 Uncommons

21 - 0 Commons

Cards 61
Avg. CMC 1.73
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