A standard version of Hayne's famous Miracle Control. Had almost all the cards so tossed it together to see how hard it was to play with. Not as tricky as I thought and a blast to pilot. You just FEEL that everything that happens during a match is at your whim. Give it a spin and let me know what you think folks!
Some sideboard info, there were two decks I kept in mind when making the sideboard. First was Delver, die its speed and prominence in the current meta. The other was any deck reliant on planewalkers as this deck doesn't have as many options for dealing with them. To that end:
Celestial Purge - These are in for any red or black planewalkers, mainly Lilianna as her discard can ruin this deck's day.
Day of Judgment - An extra DoJ for any fast Aggro decks.
Devastation Tide - More Tides so we have board resets that will hit planewallers.
Geist of Saint Traft - This is in to combatDelver, or really any deck that is running few creatures and heavy removal. Most decks in round 2 will side out some of their removal making the Trafts harder to deal with.
Oblivion Ring - An extra ring for any non-red or black planeswalkers.
Redirect - Really for Bonfire of the Damned, not sure if it will stay.