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Equipment Storm

Modern

BeanKernelXI


Sideboard

Creature (3)

Land (2)

Sorcery (1)


The name says it all, but here's the low-down, just in case.

The goal: play at least 19 equipment in one turn, then grapeshot.

The reality: you either draw your whole deck turn 3, or you lose.

Here's about how the average game goes.Turn 1: land, probes, wraiths, the flayer husk if you have it.Turn 2: land, paladin. If you got the husk turn 1 you can start comboing, but otherwise wait.Turn 3: The rest of your hand. Always use probes and wraiths immediately, otherwise play the equips until you land another paladin. use opal, a third land, and/or paradise mantle to get two mana for the new paly and continue as usual. Retracting will pull all your artifacts, including opal, so you want to save a mana for that. If you draw three opals you can tap one then play another, killing them both, then play the third (netting you 1 mana). Lastly, tap that shiny new opal and toss the three simians to double grapeshot them for upwards of a hundred damage or so.

If your opening hand has two land and a paly, you win turn 3, no questions asked. Happy Storming!

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Date added 12 years
Last updated 11 years
Legality

This deck is not Modern legal.

Rarity (main - side)

3 - 0 Mythic Rares

23 - 9 Rares

17 - 8 Uncommons

17 - 1 Commons

Cards 60
Avg. CMC 1.04
Tokens Goblin 1/1 R
Folders modern decks, Cool Decks
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