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I thinking about reason of playing Azorius Charm in combination of colors that have so much of removal. In standard i checked and there is a very few creatures that i like to see on top of their owner library.

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First FNM

First round - Lose 2:1 - against Simic - problem with remove Experiment One and undying creatures, First game i lived long enough to put in game Sorin and Jace, I won Second game - problem with mana, and stoping rush with creature, lose Third game, don't get anything to finish, lose

Second round - Lose 2:1 - against Rakdos First game - get control, win, remove all dangeorus from battlefield Second - opponent rush with creatures, no options to protect myself, lose Third game - problem with mana fix, I can't cast even one of my spells, lose

Third round - buy

Fourth round - Win 2:0 - against R/B/W First game - at first problem with aristocrat and guy with protection from white, get Sorin into the game, and lingering souls. After indestructible on aristocrat put it on top of it's owner library with Azorius Charm, don't let any protection come into game Second game - Blind Obedience in first turns, a lot of removals, put Jace - dreadbore :< , opponent have to sacrifice creatures, get life with Vault of the Archangels and Lingering Souls, opponent was on 3 life, then remove all of creatures (Blasphemous Act), get to the eleven with Aristocrat with Vault of the Archangels, after all milled with Nephalia's Drownyard

Conclusions: - to much lands in deck, if i don't have Sphinx Revelation - Need to have hard vipe, don't play with Barter in Blood - MANA FIX - aggro is insane... when i played with Gruul i don't feel it so much :P - in my meta i need to have some spell's to slow down opponent

Changes after this week: -3 Orzhov Guildgate -1 Island -1 Plains -1 Nephalia's Drownyard -1 Think Twice -2 Barter in Blood +4 Felling of Dread +4 Godless Shrine + 2 Merciless Eviction

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Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

9 - 4 Mythic Rares

31 - 6 Rares

9 - 5 Uncommons

9 - 0 Commons

Cards 60
Avg. CMC 2.78
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