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Esper Dragons BFZ Post Rotation Concept

Standard*

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Sideboard


Name of the title says almost everything. With the rotation of many of the Theros Staples, Esper Dragons has lost a lot in terms of late game pieces and high powered counter spells.

Key note is that i'm trying to make this deck play like it played before rotations and so you won't see Ob Nixilis Reignited in this version.

So lets get started with the land base.
You'll notice from the colour pie that it seems a bit wonky, i'm yet to fix the configurations for the colours so bare with me. However, with BFZ coming in, i feel that it is best to run the full 8 fetches in the colours so to make certain that tango lands come in consistently untapped and as a result, makes control deck react faster.The Haven of the Spirit Dragon is there to usually get back Dragonlord Ojutai but can also get back Ugin, the Spirit Dragon as well as Silumgar, the Drifting Death and Dragonlord Silumgar post sideboard.Blighted Cataract is there for late game card draw which control players will love.

Sorceries:
not very much to say here, the new addition of Transgress the Mind will secure your late game in the way that you'll take away 2 copies of some major threat. Also coming into sorcery speed is bad Hero's Downfall, Ruinous Path. It is still highly playable at sorcery speed as it kills planeswalkers and non-hexproof creatures. Due to its Sorcery speed, 3 may be a bit much in the way that it plays like Dreadbore. Though you'll have to watch out for Gaea's Revenge which i've been seeing more in my local meta.Languish and Crux of Fate are very self explanatory.

Instants:
Now we go a bit stupid. Somethings were left the same from the initial shell of esper dragons like 3 copies of Dig Through Time and Foul-Tongue Invocation and 4 copies of Silumgar's Scorn. Normally from there it would be 3 copies of Dissolve but having it rotate out with Dissipate has left us with rare Cancel in Scatter to the Winds and conditional Dissipate in Spell Shrivel . Origins gave us strictly worse Syncopate in Clash of Wills , but were more than happy to play them in the respective places. Here for week 1, i'll be trying a combination of the 3 spells and making a decision on how they played individually to make up my final numbers. I've added a Murderous Cut here just for the sake of instant speed removal.

Planeswalkers:
So like i said at the beginning of the primer, I wanted to make it play out similar to old esper dragons and so in place of Elspeth, Sun's Champion, I've gotten a lite version of her in the form of Gideon, Ally of Zendikar. Not sure how this will work out, but overall brings the esper dragons curve, down. The 1 of Ugin, the Spirit Dragon needs no words. Ashiok, Nightmare Weaver is gone from the format so, I don't see a way to fill this slot in this season.

Creatures:
Ok now for the last section on creatures. 4 Dragonlord Ojutai is a staple in this deck along side the 1 of Silumgar, the Drifting Death . They're hexproof and as a result durable threats/finishers/walls/whatever you need them for. Jace, Vryn's Prodigy   is a relatively new addition to the list and i don't see why its in the deck but my own reasoning is that, he allows you to keep more hands due to the loot ability. Flipping him into his planeswalker form also lets you get back almost anything you need for a specific situation from killing a creature/planeswalker by flashing back a ruinous path, to clearing a gummed up board with crux of fate. saying that it is snapcaster-lite mage is probably what you'll be doing.

sideboard:
complete list and considerations yet to come.

So like always,advice on this list is highly welcome and I encourage POSITIVE DISCUSSION about my lists.

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Overall score: 2-2
Seemingly an alright score for week 1 when the kinks of standard are still being worked out.
Round 1: Bant Midrange 0-2
Don't know why, but I had trouble stabilizing the board. Lands weren't being drawn in a timely manner and threats that were deployed were removed almost immediately. The opponent's deck ran several Disdainful Strokes which stopped spot removal such as Utter End and Murderous Cut for problematic planeswalkers or Dragonlord Ojutai.

Round 2: Esper Dragons (mirror) 0-2
A similar deck to mine, however, the minor difference was a singleton copy of Narset Transcendent which I should also add to this list. This round ended really fast as I misplayed left and right and allowed for ultimates off Narset.

Round 3: G/W enchantments 2-0
Simple game, I stabilized the board state relatively quickly through being able to flip Jace, Vryn's Prodigy  Flip and applying the +1 ability. Nothing more to say other than winning the game with Dragonlord Ojutai.

Round 4: Bant Control 2-0
I don't believe that this list was superior to the list in round 1 however, with the right tuning, it would have probably beaten me just as convincingly. Dragonlord Ojutai is still a big threat and was able to take over both games in the same fashion that it did before.

Comments

Date added 9 years
Last updated 8 years
Legality

This deck is not Standard legal.

Rarity (main - side)

11 - 2 Mythic Rares

35 - 5 Rares

6 - 4 Uncommons

3 - 4 Commons

Cards 60
Avg. CMC 4.06
Tokens Emblem Gideon, Ally of Zendikar, Emblem Jace, Vryn's Prodigy, Emblem Ob Nixilis Reignited, Knight Ally 2/2 W
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