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Enchantment (1)


Okay, to start off I chose to make an Esper Control deck for a few reasons. 1) It is a fun deck to play and is still good. 2) Has various builds to it. 3) it can go up against any deck and have a chance of winning.

So with that being said, what do the colors provide you ask, well i'm glad you asked.

Black- removal and ashiok. while those are the only two things I use it for, it makes the deck that much better.

blue- counters, draw, lifegain, jace, aetherling, board wipe, and cycling. this helps us pick away at how we want the game to work.

White- draw, lifegain, creature stall, board wipe, and cycling. This just helps out with what blue is trying to do.

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Updates Add

Dropped the underworld connections and added two sphinx's revelations and one more jace.

Comments

Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

6 - 0 Mythic Rares

18 - 5 Rares

6 - 5 Uncommons

17 - 5 Commons

Cards 60
Avg. CMC 3.60
Tokens Emblem Elspeth, Sun's Champion, Soldier 1/1 W
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