Sideboard


Maybeboard

Creature (3)

Enchantment (4)


This deck is a throwback to the deck that I ran before M13 and Innistrad cycled out. Uses a large amount of tokens to attempt to overpower the opponent. Also due to the population I am able to keep cards in hand in case of a boardwipe.

Alright deck breakdown time.


Main Board

Ready / Willing has great utility and can dodge boardwipes as well as allow an all out attack while being able to turn around and block the next turn.

Rootborn Defenses for population as well as protection. I could not decide between Ready / Willing and this so I decided to run a little of each.

Archangel of Thune is one of the finisher. Due to the life gain from Trostani many of the tokens become nearly unstoppable.

Sylvan Caryatid allow for some ramp that can be used late game to populate tokens as well as a turn 3 Advent of the Wurm

Trostani, Selesnya's Voice is population and life gain? Awesome. The only issue that I have run into with her is that she is quickly killed off by most players that run kill spells.

Vitu-Ghazi Guildmage is great for late game population, once I get a large amount of mana. Her first ability sees little use but can be nice to start a token army,

Voice of Resurgence is awesome. Enough said.

Ajani, Caller of the Pride is able to increase the power of my tokens, let them become huge double strike flyers, as well as create too many tokens.

Advent of the Wurm ? 5/5 for 4 at instant speed? Ya, that's a thing.

Selesnya Charm is in my opinion one of, if not, the best charm in the cycle. All of Selesnya Charm's abilities get use in the deck.

Call of the Conclave is a 3/3 for 2 that can be populated. Also I have artist signed Call of the Conclaves so I felt they had to be included.


Side Board

Pithing Needle can stop plainswalkers, and Ratchet Bomb

Druid's Deliverance for decks that are more aggro than my deck.

Leafcrown Dryad for them pesky flyers. Is currently being ran over Plummet due to its ability to survive boardwipes as well as take out multiple flyers.

Bramblecrush for plainswalkers and any non-creature annoyance... Like Ratchet Bomb.

Rootborn Defenses and Ready / Willing is used for more protection to boardwipes, and Ratchet Bomb

Sundering Growth for extra population as well as artifact and enchantment destruction, such as Ratchet Bomb

Also in case it is not obvious, this deck has issues with Ratchet Bomb

Suggestions

Updates Add

It was a 4 round FNM

Round 1 - American Control (2-1)

Game 1 LOST - This game took a little while and I eventually lost due to Elspeth, Sun's Champion

Game 2 WON - This was much faster, Elspeth still hit the field but he attempted to use her -3 to kill off my Advent of the Wurm token. I used Rootborn Defenses to protect me as well as populate. Then the next turn he attempted to Supreme Verdict, I used another Rootborn and proceeded to win the next turn.

Game 3 WON - Won this game because he got mana screwed and I just beat him down with Voice of Resurgence.

Round 2 Mono Black (2-1) I was unable to write anything down for this match because afterwords my opponent was hovering over behind me watching what I was writing, but...

Game 1 LOST - I lost this only because of Erebos, God of the Dead

Game 2 WON - Won by populating enough to keep Desecration Demon tapped as well as deal some damage.

Game 3 WON - I do not recall how this game went

Round 3 Jund (1-2)

Game 1 WON - He got mana screwed and I used Call of the Conclave a few times and beat him down.

Game 2 LOST - Lost specifically to Stormbreath Dragon

Game 3 LOST - Same as game 2.

Round 4 Selesnya Heroic

Game 1 WON - Turn 3 Ajani, Caller of the Pride protected him until I could use his -8 and won by over powering him with cats.

Game 2 WON - Nearly the same game as the first.


All in all I learned that Collective Blessing did me nearly no good. I either had other things that I could have been doing with the mana or the game had ended before I got to 6 mana. Also found out that I might need to run Fade into Antiquity in my sideboard. Going to try taking out Collective Blessing for 1 Ready/Willing and 1 Rootborn Defenses and taking them out of my sideboard to put in 2 Fade into Antiquity in the sideboard.

Comments View Archive

Revision 7 See all

(10 years ago)

+2 Elspeth, Sun's Champion main
Top Ranked
  • Achieved #23 position overall 10 years ago
Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

12 - 0 Mythic Rares

20 - 2 Rares

11 - 3 Uncommons

6 - 10 Commons

Cards 60
Avg. CMC 3.21
Tokens Cat 2/2 W, Centaur 3/3 G, Elemental 8/8 GW, Elemental */* GW, Emblem Elspeth, Sun's Champion, Knight 2/2 W w/ Vigilance, Soldier 1/1 W, Wurm 5/5 G w/ Trample
Folders Standard, Cockatrice, New Ideas, Older Blocks
Votes
Ignored suggestions
Shared with
Views