Everybody Loves Hypnotoad - The Gitrog [[Primer]]

Commander / EDH Ender666666

SCORE: 512 | 364 COMMENTS | 70315 VIEWS | IN 176 FOLDERS


MsSysbit says... #1

Well I just wanted to weigh in 2 changes from my experience. I would cut Exploration+Burgeoning and replace them with Courser of Kruphix+Oracle of Mul Daya. My logic is simple: you should be ramping mana like mad onto the field so the enchantments in most situations shouldn't be working whereas Courser is a solid bosy that lets you filter the top of your deck(even better with all the card draw) and even the lil life boost might aid ya. Oracle works similarly. Bout the only thing I can sat for this deck besides damn it costs a lot! Glad to see Hypnotoad getting his blinged out respect!

August 29, 2016 1:16 a.m.

MsSysbit says... #2

Well r-kane tis distasteful but Ender666666 said mine was a decent looking budget, aggro toad(albeit a work-in-progress that still needs some help) but maybe this might help ya if that's what you're after http://tappedout.net/mtg-decks/the-compost-frog/ I focused more on ramp than land shenanigans as far cheaper an option. But up to you.

August 29, 2016 1:21 a.m.

Bganoko says... #3

Not sure how important the instant part of Geth's Verdict is for you, but a possible upgrade to the effect could be Collective Brutality. It has a lot more options and can give you discard so it is less of a dead card.

A few questions how good is Dark Depths in this deck? I would think you would always tutor for a different land then it and Thespian's Stage, but I could be missing something here. Also if you ever added back in Titania, Protector of Argoth with it Rampaging Baloths and Worm Harvest it might be worth it to put Craterhoof Behemoth in the deck as an alternate win con. Just some ideas I didn't see in the comment section already.

September 5, 2016 3:01 a.m.

Catgroove says... #4

Collective Brutality is a good card for it's versatility and ability to act as a discard outlet if we really needed it. But from my experience, the only thing it has over Geth's Verdict is it's abilities to to hate on hands and gain us life. In older versions of this deck Ender666666 was running Raven's Crime (which you should really put back in for reason's I've already talked about but can go over again if needed) which acted as the deck's way to wipe hands post combo and just really hurt 1 to 2 players pre combo. The lifegain is normally meh in that it's nice but not needed. Also coming from a meta that likes it's Voltron commanders forcing the sacrifice on any turn is MUCH better then being able to get rid of a utility creature.

In a less combo oriented version (take a look at The_Dragonmaster version) you would be running all of the big nice stuff like that and Avenger of Zendikar.

This deck allows us to not really care where lands are (except if they get exiled) with all the ways that you can tutor, draw, and recur them. Yes, if you are playing against a fast combo deck you probably aren't going to waste your tutors for those two. But when situations arise and you just need 20/20 to beat face with it's nice to have this combo as an additional way to win.

September 5, 2016 1 p.m.

Ender666666 says... #5

I mean to add Raven's Crime back in bud, don't you worry Catgroove :)

Collective Brutality is good, but it's not an Instant... Geth's Verdict is, which allows us to combo off with it in the event that Exsanguinate gets exiled or removed.

September 5, 2016 1:19 p.m.

Catgroove says... #6

Praise the Mighty Hypnotoad the Cat has been heard! :p We could still combo off with Collective Brutality, and I've been testing the card in some faster deck to good results. I just REALLY like that sacrifice bit too much to put it over Geth's Verdict in this deck.

September 5, 2016 1:26 p.m.

Mortlocke says... #7

I just blacked out...uh...why did I hit +1? :)

September 12, 2016 12:26 p.m.

Walshee says... #8

Have you tried Psychosis Crawler in the list? Seems like another big thing to throw with Jared that also synergizes with Hypnotoad.

September 12, 2016 7:08 p.m.

Ender666666 says... #9

LOL that's wacky.

September 13, 2016 4:13 p.m.

aok1313 says... #10

Has Storm Cauldron been considered at all? Tap land for mana, bounce to hand for discarding, and disrupts opponents.

September 17, 2016 8:04 a.m.

Ender666666 says... #11

I'd like to hear what people who have playtested Storm Cauldron have to say about it, but I think at first glance that it isn't right for my deck at least.

September 17, 2016 11:18 a.m.

Ender666666 says... #12

So I'm thinking that adding Wild Mongrel back in along with Noose Constrictor would be wise to maximize on discard outlets, but what to cut? Riftsweeper at the same 2-drop slot? A land? Or something else? Suggestions welcome.

September 18, 2016 8:39 p.m.

Catgroove says... #13

Long time no comment. I haven't been working with our oh glorious Toad Overlord recently due to college. Would definitely suggest not cutting Riftsweeper. This deck is able to utilize all the zones except exile. Riftsweeper protects us from these effects and has saved me more then I would like to admit for it being just a 2 drop. Definitely worth the keep imo. Blighted Woodland seems like the easiest cut if you want to drop a land.

September 19, 2016 9:46 a.m.

Bganoko says... #14

It would seem to me Zombie Infestation would be an easier cut if you want a more sustainable discard outlet. Maybe I am missing something, but it is easy to run out of gas pitching two cards at once even if you throw a land as well.

One Comment I have is Geth's Verdict and Exsanguinate it seems to me I never needed both. Since the combo to get them a discard, the frog, and dredge land can just draw until you get one of them. It would feel to me that would be the easiest cut. With optimal play you could usually ensure its protection rather easily with the resources at your disposal. I would be interested in what your guys thoughts are on this opinion.

As a couple side notes How good has World Breaker been for you? Also I am thinking about going up to 44 lands as opposed to cutting them. They are usually the all star for me I would be curious what your experiences have to say about this option.

September 21, 2016 7:57 p.m.

Ender666666 says... #15

Bganoko, Thanks for the long comment. I'll try to address your questions as concisely as I can.

Zombie Infestation is a pet pard for me, but essential IMO. Having as many free discard outlets, efficient or not, is very important, and therefore worth running. To me it's also about optics at the table, and playing distraction threats to absorb your opponent's answers. ZI is a scar card on its own, and is something that will usually get countered or removed , ultimately making it easier to land the cards you do need to win.

Regarding Geth's Verdict AND Exsanguinate, I believe redundancy is beneficial. But do remember that GV also forces Sacrifice. That could be useful if we're forces to take the aggro route, but also if someone is playing Platinum Angel or Platinum Emperion that would keep you off the "Drain them out" strategy.

Finally, regarding World Breaker, it's still new, but it's recurable spot removal on legs, and a beater as well, I am of course testing it, bt I like it so far. Oh, and it also draws out removal, so makes a great bodyguard for Hypnotoad.

September 22, 2016 12:48 p.m.

Heyo, have you thought of putting grim flayer in?

September 27, 2016 2:23 p.m.

Ender666666 says... #17

I haven't had a chance to test Grim Flayer yet

September 27, 2016 3:26 p.m.

MsSysbit says... #18

Well from my experience in a slightly more aggro creature angle Grim Flayer is like perfect. Can be a graveyard fixer, a pseudo-top, a 4/4 trample, and more all for a paltry 2 mana. But your build and mine do vary quite a bit(barring the absurd price range difference) but for 2 mana you won't find much better imo for a low drop body.

September 27, 2016 3:38 p.m.

Ender666666 says... #19

It's interesting but it doesn't jump out as an auto include to me

October 2, 2016 7:59 p.m.

Catgroove says... #20

Sadly I didn't see that many amazing cards that would be perfect for this deck like Splendid Reclamation. But this deck did get some good cards to really think about. Namely being Blooming Marsh and Nissa, Vital Force. Then we got some cards that could work depending on meta, preferences, ect., ect. Blossoming Defense and Appetite for the Unnatural.

October 2, 2016 8:56 p.m.

Catgroove says... #21

Personal not a fan of Wildest Dreams. It's just too costly, and since it exiles itself can't be abused with other recursion cards. Creeping Renaissance was a much better recursion spell that Ender666666 was running a while back. For the same price as that, you would only be able to get back two cards. Creeping Renaissance also had the added benefit of being able to be used if we milled it.

If there were better ways of producing Energy, then I would be all for giving Aetherworks Marvel a chance in a lot of decks. But for now the best ways to get Energy are on creatures and some artifacts that don't contribute to what this deck is trying to do. Aetherworks Marvel would probably work best in token deck along side of Decoction Module. The only cards I can think of that could work in this deck that provide Energy are: Demon of Dark Schemes because it also acts as Infest on a body, and Architect of the Untamed if you really wanted to go for it.

October 3, 2016 9:45 a.m.

Catgroove says... #22

The great might toad's (praise be upon him) ability is just too slow with Aetherworks Marvel as it is only happening once a turn. Speaking worst case scenario (which is also a pretty good thing redundantly) none of our permanents get sent to the grave, and it will take 6 turns to use it. Again that is worst case scenario as we will be blocking and having our stuff destroyed more likely then not.

I was saying that as of now, I think the best way to get Energy is with a token deck alongside of Decoction Module. I wasn't saying anything about Demon of Dark Schemes being in a token deck. He's Infest on a well costed body, so I was saying that he would probably be the best Energy producing card for this deck as of now. Does that mean I think he should be put into the deck? No, there are just simply better cards then Infest attached to a well costed body. I was saying that if you wanted to go hard into the Energy route, he would be one of the best options in black.

October 3, 2016 10:15 a.m.

Ender666666 says... #23

Every time a new set comes around, the pain begins anew. A handful of cards come out that could fit, but aren't perfect, and maybe 1 or 2 come that are auto-include... Trouble being, what do we cut to make room.

Personally, I'm with Catgroove on the new Nissa... Might finally ditch Lord of Extinction to make room.... Blossoming Marsh is OK to me, but as I don't find myself hurting in my Manabase, I'm not sure I even want or need another situationally slow land, that slows when you're ramping or ramped...

October 3, 2016 10:33 a.m.

Ender666666 says... #24

Catgroove, what do you think makes the most sense to cut for Nissa? I'm thinking Lord of Extinction

October 4, 2016 3:59 p.m.

Ender666666 says... #25

Nah, I'm of the opinion that the Centaur is different. It is a 4 drop vs a 5 drop. I'm trying to keep the curve the same, or make it better. It's also an amazing threat as it can come back after being revealed through dredging

October 4, 2016 11 p.m.

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