DarkHamlet: I have considered Spellskite, and there may be a spot for him. I'll have to do some playtesting. I don't think I'll add a playset, but I might add 2-3 copies, even if it is just in the sideboard for more control match-ups.
November 24, 2017 11:23 a.m.
You should add more interaction.
A couple of Remand, Spell Snare and Mana Leak should be good.
November 26, 2017 11:32 a.m.
Thanks for the suggestions Chino90, I'll look into adding some control elements to the deck.
November 26, 2017 11:43 a.m.
I would cut the clockspinnings, 2x docent of perfection and the jace. Almost every card you have gives you a draw while putting counters on the process. clockspinning only puts counters.
Docent of perfection should be your end-game card. So 2x of them is fine.
Jace, while good, is better replaced for some control.
add 1 more serum visions and cut 1 peek.
Unsubstantiate is also good.
Vapor Snag is strictly better than Unsummon, as long as you plan to use it only on your opponent's creatures.
November 26, 2017 11:55 a.m.
Thanks again for the ideas Chino90, you have some excellent points. I hadn't considered Vapor Snag but I think I'll add it. Also you're right about Unsubstantiate, I'll probably add it in place of Clockspinning. It's playtesting time!
November 26, 2017 2:12 p.m.
gr@sshopper says... #7
I don't see why you are using Thought Scour for card draw. It doesn't look like you are using a mill strategy. I'm guessing it is a budget card?
November 27, 2017 7:50 a.m.
You're right gr@sshopper, it is a budget draw card, and the mill can sometimes mess up your opponent, especially if they are using a lot of scy abilities. If I start adding control elements, that will probably be the first card to go.
November 27, 2017 8:49 a.m.
Thanks for the suggestion slimoGMS, but I'm not sure Jace, Vryn's Prodigy Flip really fits in this deck. His +1 is not very useful considering the overall strategy and his -3 is not relevant enough. It's a good card but not good enough for this deck's strategy. I do admit that his ult would mill out the opponent pretty fast with the amount of spells cast per turn, but I just don't know if I can sacrifice a spot for him.
November 29, 2017 10:17 a.m.
Its alright. Have you considered Ancestral Vision ?
November 29, 2017 6:59 p.m.
I haven't slimoGMS, but it would be a good card, I'll have to do some playtesting
November 29, 2017 9 p.m.
Is Opt better than Serum Visions? I'm having a hard time judging. I have something that is sorta similar, but different enough to make me realize how many routes there are for this strategy. chief of NOPE! any advice would be great
February 4, 2018 6:44 p.m.
neosapien: Well I prefer Opt in this particular case for two reasons: First, Opt allows me to flip Thing in the Ice Flip on my opponents turn if I desperately need to, and second, I can cast it at the end of my opponents turn if I still have mana up after countering.
Essentially, because Opt is an instant and Serum Visions is a sorcery, I prefer Opt for this deck. I guess it just depends on what your deck needs. Some decks need the extra scry more than they need their cantrip to be an instant.
And sure, I'll take a look at your deck!
February 4, 2018 11:54 p.m.
SeekerofSecrets says... #15
Ok so first thing I'd do is bump up your mana count, you traditionaly want 19-20 lands in like a delver list and this has a much higher curve then delver already, I'd drop Divination for 2 islands. You don't really need any more then 11 1 drop cantrips but i would strongly consider Serum Visions, it paird with Opt is amazing at filtering through your deck.
You cotrol package isn't bad but it is a little confitional, I would consider maybe Deprive and Logic Knot, I've had decent success with both.
I would also drop Clockspinning (when your cantripping this hard flipping thing is very easy), Jace, Unraveler of Secrets and Sphinx of Magosi. I assume your plan is control the flow of the game through counter spells and card advantage. None of these cards effectively do that. If you did want another beater though try maybe Cryptic Serpent?
I'm loving these home brew TiTi lists though I'm playing one myself and having a blast with it! Best of luck! And let me know whatever you learn from testing!!
February 10, 2018 8:51 a.m.
SeekerofSecrets says... #16
Oh and if you wanted to look asst mine here's the link! Delving for umm someTHING
February 10, 2018 8:53 a.m.
MrJohny: Thanks for your input! I agree that I need more lands, I find I'm short on lands too often. I also agree that Clockspinning and Sphinx of Magosi aren't really needed, although Jace, Unraveler of Secrets has proven to be effective enough to keep a copy of him mainboard. I hadn't considered Cryptic Serpent, but now that you mention it, He would be pretty good. I am also hesitant to drop the Divinations as they help grow Chasm Skulker. I'll have to do some adjustments and see what works. Again, thanks for your input! It is greatly appreciated!
February 10, 2018 1:46 p.m.
SeekerofSecrets says... #18
Your welcome! If you do feel like you do need more draw power i might consider Chart a Course in Divination's place, tying up 3 mana just seems anti tempo to me.
But Cryptic Serpent has been great in my list!
Jace, Unraveler of Secrets does look pretty good as well I was just worried about getting it out but once its out it is pretty strong!
February 10, 2018 2:03 p.m.
MrJohny: Chart a Course does seem like a better option, especially considering that the discard can help remove unwanted cards from my hand and fill up my graveyard for both Cryptic Serpent and Temporal Trespass (I'm still testing, but the ability to flip Thing in the Ice Flip then attack twice can be fatal, considering shocklands and cards like Thoughtseize being very common).
I'll have to keep playtesting and tweaking, your input has been a great help! I also looked through your list and it seems pretty solid, I like the splash of red for Bedlam Reveler.
February 10, 2018 2:15 p.m.
SeekerofSecrets says... #20
Temporal Trespass as a one of would be a game ender for sure!
And thanks! I'm constantly changing my list, but i love the versatility of it and how it can win from so many different angles
February 10, 2018 2:33 p.m.
MrJohny: That's why I love Thing in the Ice Flip, there are just so many different ways you can build a deck around it. You can make it horror-tribal, pure control, abuse ETB effects, or a combination of them. I love it!
February 10, 2018 3:02 p.m.
Also what do you think about Thassa, God of the Sea? Scrying every turn can add up a lot of value, and being able to make a 6/5 or 7/8 unblockable can also help close out games.
February 10, 2018 3:26 p.m.
SeekerofSecrets says... #23
I like Thassa, God of the Sea but i doubt you'll be able to get your devotion high enough so i would think if you wanted that affect Aqueous Form might be better
Personally i wouldn't run it in mine but i do have more bounce and removal so it might be needed to sneak in damage!!!
February 10, 2018 3:47 p.m.
MrJohny: That's why I would run her though, because she would almost never be a creature, meaning she is very difficult to get rid of. And all her abilities still work even if she isn't a creature, she just can't attack or block. I feel like Aqueous Form would be good, but if my creature dies I lose the unblockable and scy. With Thassa, I still have the scry and I can just make a different creature unblockable next time, or all my creatures. Although I still don't know if she would warrant a spot in the mainboard
February 10, 2018 4:02 p.m.
You're right though, I took out my Slip Through Spaces because they just aren't good enough, but because of my lack of bounce I could really benefit from a constant source of unblockable
DarkHamlet says... #1
Best Horror ever: Spellskite
November 24, 2017 9:45 a.m.