Simply put :

Put a guy turn 1 or 2then pop some exhalted triggers on the field,

Make your guy deal 2x damage and maybe 4x and make that guy unblockable and kill your opponent.

ideally :

T1 : 0 dmg
T2 : 2 dmg
T3 : 4 dmg
T4 : 8 dmg
T5 : 20 dmg - 18 dmg - 16 dmg

There are many ways to achieve that damage ramp, but, usually, if all goes well, turn 5-6 your opponent is dead,

if find something to add in or change, please say so!

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Date added 11 years
Last updated 10 years
Legality

This deck is Modern legal.

Rarity (main - side)

15 - 0 Rares

15 - 0 Uncommons

18 - 0 Commons

Cards 60
Avg. CMC 2.17
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