The spells that offer are cunning, recursive, and raw. Sure, we may not have a Lightning Bolt, but we have Snapcaster Mage + Fatal Push + Assassin's Trophy. Even greater, to screw Tron and Combo. That offers a great probability than based decks, past T5+.
Assassin's Trophy: This is one of the cards that promote change throughout a format. Like Fatal Push, this will be great paired with Snapcaster Mage. The ability to destroy "anything" is key.
Search for Azcanta
: If this is Wizards making up for taking away Dig Through Time; I accept it. The ability to peak for 4 is incredible and the card advantage is real.
Jace, the Mind Sculptor: Come on now. There has been some talk about this card under performing, but it has actually been quite solid in its matchups. In attrition, JTMS always wins.
Liliana, the Last Hope: This is our Kolaghan's Command. It is also incredulously well positioned against small decks. May also be a win condition.
Nissa, Steward of Elements: Nissa is an awkward inclusion, but her synergy with Search for Azcanta
, Opt, and Jace, the Mind Sculptor is rewarding. especially when scrying the top 2 that Jace put back. Her ultimate may end games abruptly.
Fatal Push: This is disrespectful with Snapcaster Mage.
Abrupt Decay: This thing is the definition of efficient. It hits Artifacts, Enchantments, Planeswalkers, and Creatures. It also cannot be countered. This is why things like Jund have a 50/50 chance against the field--they can stay targeting all types of threats.
Cast Down: This card is a nice inclusion to Black based removal. Very effective against Hollow One. Going up to 2x is arguable.
Opt: Good draw for instant play.
Thoughtseize: Best hand disruption. 2x is arguable, however, to combat combo effectively it is necessary.
Inquisition of Kozilek: Another way to attack the hand, but without life loss. This is excellent against Humans and Jund.
Collective Brutality: Very good against control, and combo.
Maelstrom Pulse: This card is great against anything and everything really. It is weaker against Aggro, but kills Tokens and Cranial Plating. Planeswalkers are becoming more prevalent.
Damnation: Sweepers are key with all these aggro decks around. 5 Color Humans, Affinity, Hollow One. These decks need cards that take advantage of their game plan and that is what Damnation does. Snapcaster Mage gives you 3-4x of them.
Spells are subject to change, as Meta & testing require.