Sideboard


Maybeboard


This deck has several win cons at it's disposal-- Like this turn 4 win combo: Wall of Blood + Children of Korlis + Rite of Consumption , it goes like this: Turn 1 Plains , then Children of Korlis ; turn 2 Swamp and if possible, another Children of Korlis , but not necessary, Turn 3 land, then Wall of Blood , then on turn 4 pay up to 19 life to Wall of Blood making it a 19/21, then sacrifice Children of Korlis and gain that 19 life back, and pay at least 1 more life (but up to 19 again if necessary) to make Wall of Blood a 20/22, then play Rite of Consumption sacrificing the 20/22 Wall of Blood hitting your opponent for 20 damage and gaining you your 20 life back and good game! You could also just attack for 1 damage on turn 2 with the Children of Korlis if possible to put your opponent at 19 life, and then again on turn 3 if possible to put them at 18 and then on turn 4 pay only 18 life to the Wall of Blood , sacrifice Children of Korlis and then play Rite of Consumption , sacrificing an 18/20 Wall of Blood and finishing your opponent with the 18 life lost. Also... Phyrexian Unlife + Wall of Blood + Ragged Veins = possible 20 damage to opponent's attacking creature and its controller. Melira, Sylvok Outcast to back up Phyrexian Unlife to become impervious to damage. Children of Korlis to gain life lost on any given turn. Pay 20 life to bump up Wall of Blood , play Rite of Consumption hurt target player for 20 and then gain 20 life back--this can be done by turn 5 (for the win) if you play your cards right! Turn 3: Phyrexian Unlife . Turn 4: Wall of Blood . Turn 5: pay 20 life to Wall of Blood , cast Rite of Consumption , sacrifice the 20/22 Wall of Blood , deal 20 damage to target player, gain 20 life back and possible GG. Angel's Grace for insurance and possible win-con with Near-Death Experience . Diabolic Tutor to fetch what you need most when the draw gods refuse to smile upon you. Repay in Kind with Phyrexian Unlife and Wall of Blood can turn the tide of any game. And there's always Death's Shadow as a back up beater option. This deck is great fun, especially in multi-player games as you are often not seen as much of a threat to anyone until it's too late and you've Ragged Veins or Rite of Consumption someone, or Repay in Kind all over everyone. Thoughts, comments, suggestions, and +1s welcome! Peace and light!

UPDATE: Replaced Golgari Guildgate and Selesnya Guildgate with Woodland Cemetery and Sunpetal Grove to help avoid lands that ETB tapped and increase efficiency. Reduced Phyrexian Unlife , Rite of Consumption , and Ragged Veins by one each to 3 apiece so I could fit in 3 Worship for some extra insurance and as another possible win-con for Near-Death Experience .

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Threw in a couple Essence Harvests, Tree of Redemptions and Tree of Perditions to to see if they fit with this deck. Would be very appreciative of any other suggestions or comments, and +1 upvotes!

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Date added 10 years
Last updated 3 years
Legality

This deck is Modern legal.

Rarity (main - side)

5 - 0 Mythic Rares

26 - 4 Rares

4 - 5 Uncommons

13 - 0 Commons

Cards 67
Avg. CMC 3.16
Tokens Zombie X/X B
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