For the majority of the time the deck itself doesn't have a grand strategy: You simply have to expend every single mana left to use, when you have not any other moves to do, to extort right after casting your last spell. You only really have to do some mana management if you are going to use some instants. Stall the game, keep healing yourself with extort and similar effects, wall your life point with creatures that cannot extort. In a real good scenario, you can even win by doing this, as happened sometimes in my early tests. But those good scenarios are rare. A combo, that rely on many cards that where already in this deck before, has been added after the first stage of tests, to give some real win conditions if extort fails to win the game:
Bontu's Monument + Heartless Summoning + Myr Retriever
: A possible 3th turn win. Can be a really viable way to win the game if an extort strategy, supported by Bontu's Monument + Heartless Summoning, fails in late game. Simple. Bontu's is the source of damage; with Heartless, the myrs can be summoned for free; as free to summon and free to sacrifice, myrs can start an endless circle that will drain the opponent through Bontu's Monument damage. Also Cruel Celebrant can take the place of Bontu's Monument.
Mana Management: Bontu's Monument, Heartless Summoningare a mandatory presence on the battlefield, because in many cases your mana will not be enough to pay the winning conditions AND extort.
This deck can sustain a lot of direct damage. You can ignore decks that rely on swarms of creatures, they will not be able to outdamage your heal until late game, with a good set up of extort creatures. Decks that demand heavy amount of life sacrifices will basically end themselves in really comical ways with a little bit of luck. Now, bad matchups: this deck is nearly defenseless against pure control decks and mill decks. It lacks counterspells, it has only three cards capable to make you draw more cards and mana production is simply too slow without the right cards on the field.
I will not talk about the sideboard yet. The deck needs heavy changes and the sideboard may change a lot. Is to early now.
I feel this deck missing something, a backup plan if my finisher move, the myr combo, is not possible, or something that can get some advantages by al the extort/lifedrain thing. Also i find a little bit of a waste the immense discount on mana given by the Bontu's Monument + Heartless Summoning, do you know maybe a big boy of a creature that can get something from this deck? Thanks for watching and for your answers.