Extreme Dinosaurs Gishath EDH (+RIVALS OF IXALAN)

Commander / EDH* Bxbx

SCORE: 46 | 28 COMMENTS | 10229 VIEWS | IN 21 FOLDERS


RustBeltGames says... #1

Amazing job going through old cards that fit the theme. Do you know if any of the older cards errata have been adjusted to make them dinosaurs? Seems kind of odd that a Pangosaur is not a dino and cannot benefit from all the synergies.

October 13, 2017 10:40 a.m.

Bxbx says... #2

RustBeltGames: Thanks, but I didn't search for these old dinosaurs myself. Wizards changed the creature type of some lizards, beasts and the like to dinosaur: See their official post here

October 13, 2017 10:50 a.m.

WOO! DINOSAURS! Really digging what you've done. Thanks for the comment on my page as well.

Have you considered Beastmaster Ascension? I'll suggest Cathars' Crusade to you as well. You've already seen that the main goal is to make Gishath, Sun's Avatar bigger each time a dino comes in for more dinos on your next attack. I'd also recommend Darksteel Plate for your Raptor Hatchling, Ranging Raptors or any other enrage dino. May seem like a tiny inclusion for one trigger, but I like it in combination with effects like Pyrohemia or any of the other ping spells out there. Trading for a 3/3 dinosaur is pretty awesome in my book.

I look forward to any updates you may have, and thanks again for the comment!

October 17, 2017 1:29 p.m.

Bxbx says... #4

Thanks for the suggestions, brandonsperry25!

I'll definitely add Cathars' Crusade and Beastmaster Ascension and start some goldfishing.

But I'm not sure about Darksteel Plate because the interaction with Raptor Hatchling is a corner case and the card may not be necessary in most other situations (you can still trigger most enrage abilities without the dinosaurs dying). Might try it if the deck prooves to have too much trouble with mass removals

October 17, 2017 2:55 p.m.

I agree. It's a small trigger so it's not necessarily and auto include in your deck. I'm running more of an indestructible and board wipe style and that helps me keep the hatchling alive if I don't have the protection set up. With hopefully more enrage dinos coming in RIX, I think it will help me in the long run. If not, then I may have to rethink my strategy.

October 17, 2017 3:03 p.m.

Instead of playing Duelist's Heritage you should play Berserkers' Onslaught. It doesn't target, it just gives all attacking creatures double strike. And with this being a tribal deck, look into Door of Destinies and Coat of Arms. Solid deck for a new creature style. Looks like it'll be fun to tweak and play with.

October 17, 2017 4:11 p.m.

Bxbx says... #7

Thanks for the suggestions, SaifurCommander!

I'll include Berserkers' Onslaught, so that my dinosaurs can hit even harder. But I can't take out Duelist's Heritage because it has this cool political aspect and costs only three mana. Maybe I'll just take out another vanilla dino.

Door of Destinies might need a little too much effort until it pays off but Coat of Arms is truly powerful. After some testing I'll have to decide between Beastmaster Ascension, Cathars' Crusade and Coat of Arms which one to cut.

October 17, 2017 5:57 p.m.

bushido_man96 says... #8

Hi there, I like what you've got going here. I'm working on a Dinosaur build, too, so its good to see some other approaches.

Here's the one I'm working on: Dinosaur Tribal I like the idea of triggering enrage with cards like Pyrohemia, but I'm not sure there are enough in there to make it central yet. Since most of the dinosaurs are already big, I haven't thought about running cards like Door of Destinies or Coat of Arms. I'm also running Gishath in the 99, and am going to try Mayael the Anima as the commander.

For ramp, I'm considering the new Growing Rites of Itlimoc  Flip and Dowsing Dagger  Flip. Growing Rites in a second Gaea's Cradle for the deck, and should hopefully prove useful later in the game with Thundering Spineback. For more card draw options, you could try Kavu Lair, Soul of the Harvest, and Rites of Flourishing. I consider Yavimaya Elder to be an almost auto include for any deck I run with green. He's really a better, green version of Solemn Simulacrum, in my opinion. Best of luck with the deck, and keep us posted on how it does!

October 17, 2017 10:41 p.m.

Bxbx says... #9

Thanks for the siggestions, bushido_man96!

It's cool to hear ideas from someone who builds his dino tribal with a different commander.

At first, I also thought that cards like Coat of Arms would be unnecessary. But those hymn-like effects also increase the size of Gishath, Sun's Avatar and her triggered ability. That's why I want to give it a try.

I might consider Growing Rites of Itlimoc  Flip, but it might often not flip until Gishath hits the board and then it's almost too late. There aren't many more mana sinks like Thundering Spineback. The dagger may be too conditional.

Thanks for Kavu Lair! I didn't know that card. I think Soul of the Harvest is too expensive, but it's better in Mayael the Anima. Concerning Rites of Flourishing: no group hug for my play group!!!

The thing with Yavimaya Elder is, that it doesn't ramp. It just generates a ton of card advantage. This is good, but while playing I often found myself in the situation of having to discard to handsize after activating the elder.

October 18, 2017 4:18 a.m.

Newtypezx says... #10

What about Hour of Promise for ramp or Mirari's Wake?

October 18, 2017 4:44 a.m.

Bxbx says... #11

Thanks for the suggestions, Newtypezx!

I like both of them.

Hour of Promise lets me search for Strip Mine and Tectonic Edge which is something that I always appreciate in my metagame. But for simple ramping it costs 1 mana more than Skyshroud Claim or Hunting Wilds.

Mirari's Wake ramps really big the turn after you play it and also increases the trigger of Gishath, Sun's Avatar.

The problem is that there's already much ramp in this deck and that, in my opinion, those 5 mana spells compete with other really good ramp spells in the 4 mana slot (Garruk Wildspeaker, Oracle of Mul Daya). Maybe Explosive Vegetation gets cut for one of your suggestions. I might also cut one of the hymn-like effects (Cathars' Crusade, Coat of Arms) for Mirari's Wake as a kind of compromise.

These options are all close together and I will have to do a lot of playtesting until I find the optimal ramp package.

October 18, 2017 5:07 a.m.

Newtypezx says... #12

I forgot to ask in my previous post what are you thinking about using for protection to help you survive boardwipes?

October 18, 2017 5:12 a.m.

Bxbx says... #13

Currently, I think that boardwipes would not be too bad - but still bad -, because Gishath, Sun's Avatar can refill the board real fast. I don't want to waste too many slots for boardwipe-protection because this deck is already ramping a lot and in the remaining time it should pressure the opponents, I think.

My personal solutions against boardwipes would be Skullclamp and some of the changelings (Changeling Berserker, Changeling Hero and Changeling Titan) as those cards don't take up additional card slots, because you should play Skullclamp anyways and the changelings can just take three of the dinosaur slots. Skullclamp disincentivizes the use of boardwipes or gives you fresh cards out of it. When Changeling Berserker for example exiled a Regisaur Alpha, then you'd have a Regisaur Alpha + token on the battlefield left after a boardwipe.

If you want to use additional cardslots, then you might include Teferi's Protection, Heroic Intervention, Boros Charm or Faith's Reward but from my experience those cards are too situational, especionally in an active, aggressive deck. This is also why I like Boros Charm the most of them because it can also be used to give Gishath, Sun's Avatar double strike.

Other options that don't require you to hold open your mana would be Selfless Spirit, Dauntless Escort or Asceticism.

October 18, 2017 5:44 a.m.

Newtypezx says... #14

Bxbx thank you I'm making a build myself and I was kinda stuck on that part. I thought Aggravated Assault or Gratuitous Violence may work well in the deck too. Also have you thought about Quicksilver Amulet,Descendants' Path, Lurking Predators or Hunting Grounds as a away to cheat in your creatures. Iroas, God of Victory would be a pretty good addition as well.

October 18, 2017 6:50 a.m.

Bxbx says... #15

@Newtypezx: I've decided to go without additional combat steps for now, because I do not want to include too many different mechanics in the deck.

But in general, I think it's right to play a mixture of pump spells, double strike, double damage and additional combat steps in this deck, because this way those different mechanics can combo with each other. I wouldn't include Gratuitous Violence or Furnace of Rath though, because of their heavy red casting costs. An alternative would be Dictate of the Twin Gods.

Descendants' Path and Lurking Predators aren't included in my build currently, because their effects are redundant to Gishath, Sun's Avatar and I want to save card slots. You have to invest a lot of mana to use Quicksilver Amulet and Hunting Grounds can be difficult to set up in this deck. But I might put Selvala's Stampede in my deck. It is a hybrid between the aformentioned cards and I simply like cards that have a multiplayer component of some sort.

I think I won't include Iroas, God of Victory because I need more cards in the deck that do something on their own, which Iroas doesn't.

Thanks for the suggestions!

October 18, 2017 7:48 a.m.

Wolfrage76 says... #16

Quicksilver Amulet since your creature costs are higher than 4 for the most part.

Breath of Fury to kill, smash, and crush.
Mizzium Mortars to clear the path for your dinosBerserkers' Onslaught to smashy smash!And while not a dino, Scalding Salamander is like a little dino, and it's ability to do 1 point of damage to opponents creatures when it attacks can be disgusting, especially when combined with something that gives death touch, or with Neko-Te.

October 18, 2017 2:13 p.m.

bushido_man96 says... #17

Quicksilver Amulet is a good option, along with Elvish Piper. I'm going to run the Piper in my build.

October 19, 2017 6:30 a.m.

Bxbx says... #18

Thanks for your suggestions, Wolfrage76!

You're right, Quicksilver Amulet should make most of my dinos cheaper. I also like the possibility to put them into play during my opponents turn. But for now I will try Selvala's Stampede because I enjoy voting and other multiplayer-related mechanics. @bushido_man96: I'll also try out Elvish Piper at some point, thanks. Her ability is cheaper, but no "haste" like the amulet - we'll see.

Mizzium Mortars does not offer the possibility to trigger my own creatures' enrage abilities, so I think it's not ideal.

Berserkers' Onslaught will likely be included, but I still have to decide which vanilla dinosaur to cut.

I didn't know Scalding Salamander and Neko-Te til now and won't include them in this deck because they seem to be a bit unrelated to my strategy. But I'll keep them in mind for future deck ideas!

October 19, 2017 5:41 p.m.

Bxbx says... #19

Oh, and I forgot Breath of Fury. It's hard to get used to the idea to sacrifice my precious dinosaurs for extra combat steps. But if my deck would play cards that give all creatures haste like Fervor, then this card would definitely have a spot in the deck. With a haste enabler on the field, imagine some dinosaur enchanted with Breath of Fury and Gishath, Sun's Avatar would deal combat damage to an opponent. I'd put breath of furys trigger on the bottom and gishaths trigger on the top of the stack. If Gishath, Sun's Avatars trigger reveals at least one dinosaur, then Breath of Fury could be enchanted to that creature, which in turn could attack alongside gishath in the additional combat step and so on. That would be pretty great!

October 19, 2017 5:58 p.m.

bushido_man96 says... #20

Those are some nice stack tricks there. Something else to keep in mind about the Quicksilver Amulet is that along with the pseudo haste it offers, it also offers a form of mana fixing in a three colored deck like this. I would consider running it in my version of the deck, but I'm looking to get around the casting costs with Call of the Wild and related cards.

October 20, 2017 6:25 a.m.

Quicksilver says... #21

+1 for a thematic Dinosaur deck.

October 21, 2017 5:09 a.m.

Rabid_Wombat says... #22

Upvoted! Nice Dino deck :D

October 28, 2017 4:49 a.m.

Bxbx says... #23

@Quicksilver, Rabid_Wombat: Thanks! Glad you like it!

October 28, 2017 7:29 a.m.

Ripscale Predator was not erratad to be a dinosaur

November 7, 2017 1:03 a.m.

Bxbx says... #25

@xXiplaydagameXx: Dang, you're right. Thanks for pointing this out! For the time being I'll throw Tyrranax back in until it is possible to add Ghalta, Primal Hunger.

I think I made this mistake because there is contradictory information about this on the wizards homepage: In this article the Ripscale Predator is introduced as one of the new erratad dinosaurs. But in this later article it isn't mentioned anymore. The wrong information from the former article was also echoed on hipstersofthecoast and on reddit.

Anyways, a search on the Gatherer confirmed your point that Ripscale Predator did not get erratad to dinosaur.

November 7, 2017 3:52 a.m.

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