First off, +1 from me I like what you've done with Ezuri!
Both Hooded Hydra and Chasm Skulker have a "dies" trigger so that just means that you get the token any time the card would go to the graveyard to the battlefield.
Whoever said you need more ramp (i.e. Coiling Oracle or Yavimaya Elder) is right, getting out Ezuri and building a board early game is incredibly important if you're going to get enough momentum to do something stupid like drop a Triumph of the Hordes or Overwhelming Stampede and kill your pod in one go. If you just knock out one player at a time its going to turn into a game of archenemy very fast.
Also my own Ezuri build if you're interested, The Six Million Dollar Elf; Ezuri EDH.
June 8, 2016 11:34 a.m.
MartialArt says... #3
I just looked through your token baloons. Every single one I saw said "dies". This includes that sacrificing them works since "dies" is a ceywork that refers to a creature entering the graveyard from the battlefield. Or wich cards are we talking about?
If a creature is destroyed or sacrificed it "dies".
June 8, 2016 11:37 a.m.
Whiskerbiscuit says... #4
Oh man, if that's the case... Hoooo boy. The play group I'm in had said that sacrificing wouldn't trigger it. Exiling it wouldn't trigger it right? I'm going to redo quite a bit then...
June 8, 2016 12:53 p.m.
MartialArt says... #6
It's all about keywords. If you playgroup protests just google the keyword. It's quite easy to find. Following this I would suggest to at least add Miren, the Moaning Well but not too much of it since you don't have this many of those baloons.
June 8, 2016 1:06 p.m.
MartialArt says... #7
And yes exiling wouldn't trigger it since dying requires entering the graveyard from the battlefield. But if its exiled it leaves the battlefield and enters the exiled zone not the graveyard zone.
Please note. If an ability like Rest in Peace replaces the entering of the graveyard zone the creature does in fact not die since it never enters the graveyard.
And please note that tokens do die. They enter the graveyard from play but vanish from the game right after this.
June 8, 2016 1:09 p.m.
Whiskerbiscuit says... #8
Thanks for the clarification! I'll definitely make those modifications after work.
June 8, 2016 6:30 p.m.
NoSoyYucateco says... #9
Rather than Yavimaya Elder (which is a great card), I would put in Farhaven Elf, Solemn Simulacrum, or Yavimaya Dryad. The Dryad is nice in Ezuri because of that forestwalk--you stack her up with counters, then swing at another green player. Elder is still fantastic, and if you can find space for him as well, I'd say do it, but it's important to note that he puts lands in your hand rather than on the field. This effect is still useful, but it works better with cards like Burgeoning and Exploration.
June 9, 2016 2:11 a.m.
MartialArt says... #10
Now I have a suggestion regarding you speed.
Since you will now likely have more ramp I suggest to cut the following lands for others. Why? Because they come into play tapped wich can slow you down. Put some lands in instead that come into play untapped instead for more constant speed. And with only 2 colors you dont need too much mana fixing either.
Simic Growth Chamber, Simic Guildgate, Thornwood Falls, Vivid Creek, Vivid Grove.
I would even cut Evolving Wilds and Terramorphic Expanse for this reason. Remember: You only play 2 colors, so having enough colored mana in the right colors shouldn't be the problem if you include ramp as well.
June 9, 2016 3:29 a.m.
NoSoyYucateco says... #11
Agreed on replacing the tapped lands for more basics. Since most of your ramp is happening in green, though, it's a good idea to include a higher ratio of Forests to Islands. Nothing worse than having a Sakura-Tribe Elder in your opening hand but no green mana to drop him.
Misty Rainforest should be included to grab your Breeding Pool, but it is pricy. The good news is, you can legally include any fetch that gets a forest or an island, so cheaper ones like Windswept Heath do the same thing.
June 9, 2016 4:20 a.m.
Whiskerbiscuit says... #13
Misty Rainforest is a bit expensive, but I'll add Heath :)
June 9, 2016 9 a.m.
MartialArt says... #14
This became a really good discussion (I wish I had some of those on my decks XD )
Anyway. I have some further suggestions:
Cut out Arachnogenesis. It is only useful in certain situations. If you play multiplayer use Illusionist's Gambit or any other card that is generally good in here. Being constant is always better then being good but only in certain situations.
Cut out Cold-Eyed Selkie. Yes its good but I am certain it will not trigger very often in your build. Better use Invisible Stalker. It is unblockable AND your opponent will have a hard time killing it.
greets MA
June 9, 2016 9:06 a.m.
MartialArt says... #15
Oh and I miss Garruk Wildspeaker in here. He ramps AND he gives you a overrun or beast tokens. Just as you need it. The tokens trigger your commander. Just as every other token does and a Overrun built in a ramp card is just nice. It's even better in here because most of your creatures don't trample.
June 9, 2016 9:14 a.m.
Whiskerbiscuit says... #16
Very good call on Arachnogenesis, I'd forgotten how situational it was.
June 9, 2016 9:15 a.m.
Whiskerbiscuit says... #17
True, fancily enough I already have a Garruk laying around somewhere too...
June 9, 2016 9:16 a.m.
SSJ_Weegee says... #18
Wild Pair and Freyalise, Llanowar's Fury would be nice editions if you can find spots for them.
June 9, 2016 4:09 p.m.
Whiskerbiscuit says... #19
Thanks for the suggestions! I've been looking at Freyalise for a while, however I'm not sure where she'd fit..
June 9, 2016 9:35 p.m.
MartialArt says... #22
One Question: This deck is tagged with Infinite Combo. But I don't see any infinite combo here. Where is it?
June 10, 2016 5:45 p.m.
Have you thought of Vorel of the Hull Clade or Simic Guildmage? one to double counters and one to move them.Your could move the -1/-1 counters from Glen Elendra Archmage so you can use that ability again and again.
June 10, 2016 11:20 p.m.
Sorry the comment #48 doesn't work with simic guildmage, you could use boishift or fate transfer.
Whiskerbiscuit says... #1
I actually took the card out a little bit ago, I feel that there are others that give greater benefit in its place. Thanks for the suggestion though!
June 8, 2016 11:13 a.m.