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Once there was a down on his luck Shaman on Dominaria, using his magic to generate mana to generate value, and he was happy. One day soldiers came by and stole all his mana, and it was time to take up the sword! Unfortunately for Sunastian, he was stronger than an elephant, but lots of dudes and ladies in Dominaria are stronger than elephants, it's normal there, so he still got owned real hard. Finally he said '**** it' and made a forbidden covenant to double his mana production, at the cost of generating colourless mana. He became an outcast, but a powerful one, and he soon began to use his dark (well, colourless isn't dark, but I think you get it?) magic to summon the images of eldritch horrors to his plane, bringing terror to those that trod upon him! He began praying to one day bring forth the image of his glorious master Kozilek, or perhaps dread Ulamog, the power of the Eldrazi seemed limitless, only then did he at last make contact with Emrakul herself. Finally he even began to look for a way to become one of these Titans himself, to visit terror personally on his many enemies! Obviously all head-cannon, but it explains why he pumps out 2 generic instead of 1 of a colour like other Mana Dork Legends like Riven Turnbull and Princess Lucrezia, and it also explains why he's working with Eldrazi, his plan of mixing swords with sorcery didn't cut it (for painfully obvious reasons, a 4/4 Sol Ring is hardly a win con!).

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The Sky is Falling, Something About 'Everything is Being Torn Apart by Tentacles' Show

Beneficent Procession of the Blessed Ones Show

Exactly How Far DID They Come From?? Show

Playing the Deck

This deck mixes later game aggro with light control elements, with games generally decided by combat damage. The Eldrazi in the deck are varied, with Titans and a Void Winnower to provide some terrifying possibilities, but even a free 10/10 is more than a little scary in a deck with Fight effects. Not all the big stuff is Eldrazi, there are also some random stompy-type cards thrown in to make up for the shortfalls of the Eldrazi (including the good ones being really $$$). The deck runs a lot of ramp because we need to ramp a bunch, hoping to both get Sunastian out early and start dropping Eldrazi to start ending the world/beating face. The control elements include a bunch of repeatable fight effects and various other removal, this is the kind of deck that you could probably justify something like Desert Twister, but it happily runs Scour, and I rarely hate to see it, even if 7 mana can be a lot even for this deck (by mid game 7 mana shouldn't matter, but it's hard to sneak out early to save your bacon like Swords or Beast Within can)

It's not a complicated deck, but it tends to be fun when it's working correctly. To make sure that happens, I have tried to seed more and more card draw into the deck, it felt way too awkward at first, but I think it's finally getting somewhere it can play from. Having extra card draw will make it easier to consistently hit my land drops, which will also be useful. I got around to making some custom headings, these aren't Vorthos, so they should be pretty clear.

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Finally have all 3 Titans in here, this deck has very little synergy with Zhulodok, so that can probably stay out. The deck has a few more ramp effects, and I'm really curious if Green Sun's Twilight will effectively play better than Elvish Aberration, finding a Forest without any Green was technically a helpful ability to have access to, but the ceiling of Aberration is really terrible compared to what Twilight can do in here, I have some decent hits if I dump some mana into it.

Still curious if Bramble Familiar makes sense in here or not, I have some big hits, but the card might be too 'fair magic' with it's restriction to only the Milled cards.

Edit: So, I'm feeling Skyfall, but I'm also wondering about Parade, from Paprika, representing the Eldrazi cult that surrounds Sunastian?

Edit: Well, did some more background work, hopefully this will provide more fuel for future ideas.

Ooh, we're at 100% Casual baby!

Edit: ...and we've not been 100% Casual for awhile now, FML. Anyways, should I throw a Temur Sabertooth in here to repeat ETBs? Such a 'meh' card in so many situations, is repeating an Eldrazi's cast trigger going to be worth it??

Edit: Mostly to farm ETB and cast triggers I've switched out Spearbreaker Behemoth for Temur Sabertooth... technically Sabertooth can also protect a key creature from a wipe, so I feel like it's not a terrible change, and Sabertooth is a MUCH better creature than Spearbreaker is (7 mana!).

Edit: Would Newerlamog be too much in here? It's really, really really good vs decks that have some splashy stuff, and you usually know who that is by the time you're casting your Newerlamog, so this is probably better than card:emrakul, the aerons torn| Big Emmie, right? Like, cast this and people are in a mess of trouble, especially the guy who lost half his library (count cards NOT in library, right?), but also anyone else who gets hit with Annihilator 8 (or worse, it can be so much scarier), in contrast she mostly gives you an extra turn, but at an astonishing 15 mana, I mean at that price I'd expect it to be uncounterable and to be stapled to a win con, this Ulamog seems scarier. We'll see I guess?

Edit: Traded out Bane of Bala Ged (a shockingly mid card for 7 mana due to it's unimpressive 5 toughness) for the slightly more pushed Newerlamog himself! Rejoice ye believers!

Edit: Seeing as it's only real purprose was to make a bunch of tokens when I already have a huge indestructible artifact out, I pulled Artifact Mutation for Fanatic of Rhonas, I'm not sure if it stays in because it might be too good fo a ramp effect for a list like this. We'll see, but I feel like with such a low ceiling on the list it won't fundamentally mess things up too much? We'll see.

Edit: Well apparently I've never been listening to the lyrics to Abba's Eagle? Cause yeah that's written for the Falconer.

Comments

92% Casual

Competitive

Date added 3 years
Last updated 1 day
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

43 - 0 Rares

25 - 0 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 5.35
Tokens Beast 3/3 G, Copy Clone, Day, Eldrazi Spawn 0/1 C, Emblem Domri Rade, Fanatic of Rhonas 4/4 B, Insect 1/1 G, Night, On an Adventure, Spirit 2/2 C, Wurm 6/6 G
Folders 1
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