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Fblthp, Mono-U Doomsday

Commander / EDH* Combo Mono-Blue

Maestrali


Maybeboard


Hello and welcome to our blackless doomsday!

The objective of the deck is to reorder your deck and win the game in the same turn. Here's how we do it.

First you:

(Mana used in this step) [Total of mana needed so far from not given sources] {Mana in pool}

  1. Cast Fblthp, the Lost ; () [ ] {}
  2. Cast Proteus Staff ; () [ ] {}
  3. Activate Proteus Staff ; targeting Fblthp, the Lost ; () [ ] {}

This let you stack your whole deck, then Fblthp, the Lost triggers, which makes you draw 2 cards.

(You can cast your pieces in a previous turn in order to reduce the mana you need to start the combo, just remember that you become more exposed doing so)

You need 2 islands on the field, tapped or untapped, for this pile.

You should order your deck like:

  1. Fblthp, the Lost triggers, draw Mox Amber and Gush ; () [ ] {}
  2. Cast Mox Amber , tap it for mana; () [ ] {}
  3. Cast Gush using its alternate cost, returning 2 islands to your hand and drawing Brainstorm and Mana Crypt ; () [ ] {}
  4. Cast Mana Crypt , tap it for mana; () [ ] {}
  5. Cast Brainstorm , drawing Mana Vault Isochron Scepter and Dramatic Reversal , put 2 returned island on the top; () [ ] {}
  6. Cast Mana Vault , tap it for mana; () [ ] {}
  7. Cast Isochron Scepter , imprint Dramatic Reversal ; () [ ] {}
  8. Activate Scepter, untaping all your nonland permanents, tap every mana rock for mana; () [ ] {}
  9. Repeat 8 for infinite mana and infinite untaps; () [ ] { and ∞}
  10. Activate Proteus Staff again, targeting Fblthp, the Lost , draw 2 cards; () [ ] { and ∞}
  11. Repeat 10 to draw your whole deck, activating Isochron Scepter in order to untap Proteus Staff
  12. If your deck has an odd number of cards, you can draw the last card using any cantrip;
  13. Cast Blue Sun's Zenith targeting an opponent with X = 101;
  14. Cast Sensei's Divining Top , tap it to draw Blue Sun's Zenith ;
  15. Cast Blue Sun's Zenith targeting another opponent with X = 101, activate Proteus Staff to draw Sensei's Divining Top and Blue Sun's Zenith ;
  16. Repeat 12 - 14 to win.
You need extra mana and 2 islands in the field, tapped or untapped, for this pile.

You should order your deck like:

  1. Fblthp, the Lost triggers, draw Gush and Mana Vault ; () [ ] {}
  2. Cast Mana Vault , tap it for mana; () [ ] {}
  3. Cast Gush for it’s alternative cost, returning 2 islands to your hand, draw Mox Amber (or the chosen mox) and Brainstorm ; () [ ] {}
  4. Cast Mox Amber (or the chosen mox), tap it for mana; () [ ] {}
  5. Cast Brainstorm , draw Mana Crypt , Mox Opal (or the chosen mox) and Paradox Engine , put back 2 islands. () [ ] {}
  6. Cast Mana Crypt , tap it for mana; () [ ] {}
  7. Cast Paradox Engine . () [ ] {}
  8. Cast Mox Opal (or the chosen mox), triggering Paradox Engine , untapping all non land permanents. Tap all artifacts for mana; () [ ] {}
  9. Activate Proteus Staff again, targeting Fblthp, the Lost ; () [ ] {}
  10. This let's you (re)stack your deck. Put Sensei's Divining Top on top.
  11. Fblthp, the Lost triggers, draw Sensei's Divining Top and another card; () [ ] {}
  12. Cast Sensei's Divining Top , triggering Paradox Engine , untapping all non land permanents. Tap all artifacts for mana; () [ ] {}
  13. Tap Sensei's Divining Top to draw a card; () [ ] {}
  14. Repeat steps 9-13 until you draw your deck, cast your artifacts that tap for mana in between, generating a large amount of mana.
  15. If your deck has an odd number of cards, you can draw the last card using any cantrip;
  16. Cast Blue Sun's Zenith with X = 0, shuffle it into the deck;
  17. Cast Sensei's Divining Top , tap it to draw Blue Sun's Zenith ;
  18. Cast Blue Sun's Zenith with X = 0, activate Proteus Staff targeting Fblthp, the Lost to draw Sensei's Divining Top and Blue Sun's Zenith ;
  19. Repeat 16 - 18 for ∞ U;
  20. Cast Blue Sun's Zenith targeting an opponent with X = 101;
  21. Cast Sensei's Divining Top , tap it to draw Blue Sun's Zenith ;
  22. Cast Blue Sun's Zenith targeting another opponent with X = 101, activate Proteus Staff to draw Sensei's Divining Top and Blue Sun's Zenith ;
  23. Repeat 20 - 22 to win.
You need extra mana and 2 cards in hand for this pile.

You should order your deck like:

  1. Fblthp, the Lost triggers, draw Mana Crypt and Brainstorm ; () [ ] {}
  2. Cast Mana Crypt , tap for mana. () [ ] {}
  3. Cast Brainstorm , draw Mana Vault , Mox Amber and Dramatic Reversal , returning 2 cards in hand in the top; () [ ] {}
  4. Cast Mana Vault and Mox Amber , tap for mana; () [ ] {}
  5. Cast Dramatic Reversal , untapping all non land permanents, then tap all artifacts for mana; () [ ] {}
  6. Activate Proteus Staff again, targeting Fblthp, the Lost ; () [ ] {}
  7. This let's you restack your deck, then Fblthp, the Lost triggers, and you draw 2 cards.

The order should be:

  1. Draw Paradox Engine and Sensei's Divining Top ; () [ ] {}
  2. Cast Paradox Engine ; () [ ] {}
  3. Cast Sensei's Divining Top , triggering Paradox Engine , untapping all non land permanents. Tap all artifacts for mana. () [ ] {}
  4. Tap Sensei's Divining Top to draw a card. () [ ] {}
  5. Activate Proteus Staff again, targeting Fblthp, the Lost () [ ] {}
  6. This let's you (re)restack your deck, put Sensei's Divining Top on top, then card:Fblthp, the Lost triggers, and you draw 2 cards; () [ ] {}
  7. Repeat 10-13 until you draw your deck, cast your artifacts that tap for mana in between, generating a large amount of mana.
  8. If your deck has an odd number of cards, you can draw the last card using any cantrip;
  9. Cast Blue Sun's Zenith with X = 0, shuffle it into the deck;
  10. Cast Sensei's Divining Top , tap it to draw Blue Sun's Zenith ;
  11. Cast Blue Sun's Zenith with X = 0, activate Proteus Staff targeting Fblthp, the Lost to draw Sensei's Divining Top and Blue Sun's Zenith ;
  12. Repeat 16 - 18 for ∞ U;
  13. Cast Blue Sun's Zenith targeting an opponent with X = 101;
  14. Cast Sensei's Divining Top , tap it to draw Blue Sun's Zenith ;
  15. Cast Blue Sun's Zenith targeting another opponent with X = 101, activate Proteus Staff to draw Sensei's Divining Top and Blue Sun's Zenith ;
  16. Repeat 20 - 22 to win.
You need extra mana and 2 islands in play, tapped or untapped, for this pile.

You should order your deck like:

  1. Fblthp, the Lost triggers, draw Gush and Mana Vault ;() [ ] {}
  2. Cast Mana Vault , tap it for mana; () [ ] {}
  3. Cast Gush , returning 2 island to your hand and draw Isochron Scepter and Dramatic Reversal ; () [ ] {}
  4. Cast Isochron Scepter , imprint Dramatic Reversal ; () [ ] {}
  5. Activate Isochron Scepter , untapping Proteus Staff and Mana Vault , tap them for mana; () [ ] {}
  6. Repeat 5 until you have .
  7. Activate Proteus Staff , targeting Fblthp, the Lost . () [ ] {}
  8. This let's you (re)stack your deck. Put any mana rock that adds on top.
  9. Draw the rock that adds and another card, cast the it, then activate Isochron Scepter ; () [ ] {}
  10. Repeat 9 until you have ∞;
  11. Activate Proteus Staff , targeting Fblthp, the Lost and draw 2 cards; () [ ] { and ∞}
  12. Repeat 11 to draw your whole deck, activating Isochron Scepter in order to untap Proteus Staff ;
  13. If your deck has an odd number of cards, you can draw the last card using any cantrip;
  14. Cast Blue Sun's Zenith targeting an opponent with X = 101;
  15. Cast Sensei's Divining Top , tap it to draw Blue Sun's Zenith ;
  16. Cast Blue Sun's Zenith targeting another opponent with X = 101, activate Proteus Staff to draw Sensei's Divining Top and Blue Sun's Zenith ;
  17. Repeat 14 - 16 to win.
Others Piles soon.

Some of the combo piles in here were developed by and some in conjuction with rinaldoneto007 and Dango

Here's a link to their decklists:

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Top Ranked
Date added 5 years
Last updated 5 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

33 - 0 Rares

18 - 0 Uncommons

19 - 0 Commons

Cards 100
Avg. CMC 2.01
Tokens Ape 3/3 G, Bird 2/2 U, Frog Lizard 3/3 G, Manifest 2/2 C
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