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Fear in a Handful of Rocks

Commander / EDH Artifact Combo Ramp

Wurwilf


Maybeboard


Here is no water but only rock
Rock and no water and the sandy road

Decklist based on "Kozilek, Butcher with Juice" by Juwdah on mtgsalvation (link not working)

• A colorless combo deck based around dropping threats and drawing cards until an eventual infinite combo win.

• Filled with ramp and ways to generate card advantage.

• A budgeted approach to a deck archetype that could easily run several thousand dollars more. Sacrifices have been made.

• Really fun. For me.

• Led by Kozilek, the Great Distortion or any of the other titans. They can't draw you your deck.

• Eldrazi tribal. God forbid.

• Friendly.

Kozilek, Butcher of Truth  The best part of playing this deck. Kozilek is scary in the command zone. Your opponents will be in defense mode before the game has even begun, and for good reason. An unstoppable Opportunity stapled onto a god is the nuts, and is what sets him apart from the other titans.

Mystic Forge  My new favorite card since poor Paradox Engine got banned. Who woulda guessed that playing cards off the top of your deck is hysterically powerful. Plus, it goes infinite with any discounter and Sensei's Divining Top. Top contender for the best card in the deck.

Kuldotha Forgemaster  Best played with boots on the field. If you fetch Clock of Omens first, it's hard not to win. Keep in mind the ultimate goal is to have an infinite mana combo and a card draw outlet. If you read your board correctly, you can pull off a combo win scary quick.

Rings of Brighthearth  With Basalt Monolith, a sac outlet, and Kozilek, Butcher of Truth, we draw our deck and win. Its synergy with Inventors' Fair and Kuldotha Forgemaster can help pull those game-winning pieces quickly. And it's just dirty with Karn Liberated.

Static Orb, Winter Orb, Torpor Orb, Tangle Wire, Storm Cauldron  Love me some hate, the earlier the better. Don't really have too many other options in colorless to get the edge on your opponents. Abuse the tap-clause errata on Winter Orb and Static Orb with Blinkmoth Well and Clock of Omens to make your opponents say "that's bullshit".

Casting and recasting Kozilek, Toucher of Rocks is the name of the game, so we need lots of mana and lots of ways to get him back in the command zone (or our hand). Everything else is secondary.

Step 1: Know your infinites
- Rings of Brighthearth + Basalt Monolith, the classic.
- Rings of Brighthearth + Voltaic Key + any single rock that taps for 4+ (Metalworker or Everflowing Chalice).

Step 2: Draw that deck!
Now that we've got a colossal amount of mana, it's time to draw some cards. Kozi draws you 4 on cast. That's pretty neat. Ashnod's Altar is straightforward, allowing us to recast him as many times as we want, putting our deck and graveyard into our hands. Mirage Mirror copying Kozi accomplishes the same thing.

With infinite mana, Rings of Brighthearth and Voltaic Key on board, we've got infinite untaps. This means that Trading Post and Erratic Portal are reusable sac outlets. Yay.

In fact, we don't even need Kozilek to draw our deck. With Sensei's Divining Top's draw card ability duplicated with Rings of Brighthearth, we can just pick up our deck right then and there. If you've got the aforementioned infinite untaps, Azor's Gateway   can draw you towards a better combo if you can keep it from flipping.

Step 3: Win the game
With the deck in your hands and infinite mana, there's a gajillion different ways to combo out. Get creative. Here are some of my favorites:

Spine of Ish Sah + Krark-Clan Ironworks. Simple, effective, doesn't piss too many people off.

Infini-bolt Ugin: Rings of Brighthearth's triggered ability can be copied infinitely with Strionic Resonator and Voltaic Key (duplicated with Rings, second copy on itself, first copy on Resonator). Rings itself can be used to copy Ugin, the Spirit Dragon's lightning bolt. Stack up those triggers and bolt everyone in the face for Graham's Number worth of damage.

If there are only one or two opponents left, it's required to finish them off with hasty unblockable One-Shot Robots, supplementing with Rings of Brighthearth, Sculpting Steel, and Mirage Mirror as necessary.

Chopping Block:
Helm of Awakening Supports the Mystic Forge combo which is important. Rarely worth my time in other situations.
Mirage Mirror Fantastic in concept. Serves as a sac outlet for Kozilek and "grants haste" to the copy. Can copy things like Necropotence. In reality, often sits around doing nothing.
Kyren Toy Not very good unless you have multiple untap effects.
Strionic Resonator Drawing 8 is really nice, but is it win-more? If I take it out, what's the next best game winning combo?
Credit Voucher Too much mana to be worthwhile with a small hand, great with a big hand and lots of mana.

On Deck:
Null Elemental Blast
Treasure Vault
Not of this World I'd like to try this again.
Sonic Screwdriver is definitely better than Coalition Relic
Cloud Key is no longer 20 dollars. This might replace Helm of Awakening
Chromatic Orrery Obviously good to use to curve out.
Karn, the Great Creator Lackluster uptick, situational good downtick. Outstanding passive.
Karn Liberated Outclassed by 6-mana Ugin. Does he still deserve a spot?


Big Wallet Boys, too expensive:
Mox Diamond
Candelabra of Tawnos To untap the sac lands and Ancient Tomb/Mishra's Workshop.
Mishra's Workshop
The Tabernacle at Pendrell Vale

Suggestions are always welcome!

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Date added 6 years
Last updated 4 months
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

16 - 0 Mythic Rares

39 - 0 Rares

38 - 0 Uncommons

6 - 0 Commons

Cards 100
Avg. CMC 3.35
Tokens Construct 0/0 C, Eldrazi Scion 1/1 C, Spirit 2/2 C, Treasure
Folders Potential Commander Decks
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