Feelin' Spiritual

Commander / EDH* r3h0ld3r

SCORE: 2 | 30 COMMENTS | 3205 VIEWS | IN 2 FOLDERS


jjmac112 says... #1

First I have to say that I love the deck idea! but there are some problems, some horrible problems...

  1. I think you can pick a better general Child of Alara is probably the best fit, with all that soul shifting, although I think you would like Horde of Notions (but that's a different deck)
  2. FIX YOUR MANNA!!! You cannot have an EDH deck with 22 lands, its just not reasonable. Also put some more ramp and/or better lands you need land and even more you need colors, even if you have one of each land you cant cast most of your spells
one last thing, find room for Sol Ring and Gilded Lotus
November 29, 2010 9:27 p.m.

r3h0ld3r says... #2

Haha, what a surprise! I didn't expect anyone to see this just yet.

Trust me, I know that's not enough land, I'm trying to find out what's really worth keeping in here so I can fix the mana base.

About the general...I really don't know who to use. I have Karona already, and I can't seem to get my hands on a Child lately, so I'm just going to try it out for a bit.

5 color general's run pretty thin so, it almost sucks trying to choose one.

November 30, 2010 6:47 p.m.

Sempifi99 says... #3

I agree with jjmac about the general, I would recomend just about any other one. Especially if you are going up against a tribal deck like slivers or elves.

Also for your lands I would recomend a full set of dual lands, at least the cheap 10 ones and then some fetch lands to get them out quickly. Also the naya lands would be a good adition too.

December 1, 2010 11:05 a.m.

r3h0ld3r says... #4

What lands are you referring to? You kinda lost me...can I see an example?

December 1, 2010 11:11 a.m.

Sempifi99 says... #5

sure, dual land: Godless Shrine , naya land: Crumbling Necropolis , fetch land: Marsh Flats . Also Ancient Ziggurat would be a good addition.

December 1, 2010 11:21 a.m.

r3h0ld3r says... #6

Ok, well I've got he alara lands already, and the shock lands are really expensive, but I may check out those ravnica duals...

The ancient zig would be a nice inclusion.

December 1, 2010 11:23 a.m.

Sempifi99 says... #7

thats true that they are kinda expensive, but you will always be able to resell them later on and I doubt they would depriciate in value seeing as the older ones are more expensive than the new ones, but if you run a set of all dual lands and then 5 fetch lands that is a possibility of around 3 land colors you could produce with each fetch land.

December 1, 2010 11:27 a.m.

r3h0ld3r says... #8

I see your point, but financially I don't think I want to do that right now...only because I think if I buys them for this mana base, I'll want them for all my edh decks haha...

December 1, 2010 11:37 a.m.

Sempifi99 says... #9

lol, I guess if you were to do it for all of your decks that would be expensive. Me personally I just have a single set for my edh decks and then I proxy all the others in as I go for my other decks so that way I only need a single set. I would play them legacy too, but legacy is too expensive. That is why I like EDH.

December 1, 2010 11:42 a.m.

Sempifi99 says... #10

here is a good idea to try out, try the Jund Panorama set of lands out. they are slow, but will allow you to get almost any land you need with the dual lands mixed in. And if you are set for colors you could always just play them as colorless lands.

December 1, 2010 12:14 p.m.

r3h0ld3r says... #11

I thought about those too, and I think I'm going to give them a try when I get my hands on them.

December 1, 2010 12:51 p.m.

r3h0ld3r says... #12

After play testing this several times against my other decks...it seems to do nothing.

I thought it'd be a great idea because, basically in almost any situation, your spells would have come into play abilities that trigger every time you cast them.

Unfortunately the deck is not aggressive and unfocused. I may or may not re-do this as just black and white.

December 2, 2010 12:58 p.m.

Sempifi99 says... #13

I wouldn't think you necessarily need to redo it, it just needs tuned a little bit. Check out the cards with tutor in the title, they let you search your library for cards and find them, really good in EDH. Also you might want to try out some shrines. They can come in handy in EDH if you get them out early enough.

December 2, 2010 1:54 p.m.

Sempifi99 says... #14

never mind about the shrines, I see they are already there, just missed them before.

December 2, 2010 1:56 p.m.

r3h0ld3r says... #15

The thing is, even if I did have tutors, I don't know what I'd tutor for. Like I said I feel like the deck is unfocused...like it doesn't accomplish anything with the cards it has.

December 2, 2010 3:17 p.m.

jjmac112 says... #16

then go Elemental with Horde of Notions !

December 4, 2010 8:06 p.m.

Reiper says... #17

You might wanna try and search the Ravnica block for those split mana cards. It would really help your deck's options. Terramorphic expanse and evolving wilds helps your mana colors. Borderposts are also good for this. If you can get your hands on mox opal you could play a little more artifact heavy to trigger the metalcraft.

Finally you probably need some sort of theme. Since you're already playing a lot of black, maybe reanimation to cheat your big creatures out?

December 6, 2010 2:58 p.m.

r3h0ld3r says... #18

Well, in the artifact mana producing department I think I'm pretty well off...have all the signets and obelisks, which usually pulls through whenever I playtest this.

While it's true that I don't have any direct reanimation that goes from the graveyard straight to the battlefield, soulshifting allows for recycling of almost any creature I have due to the fact that they're all spirits.

December 6, 2010 3:26 p.m.

jjmac112 says... #19

I really like the changes you've made. Hvent playtested it but it looks a whole lot better.

December 6, 2010 7:11 p.m.

r3h0ld3r says... #20

Thanks, i've ordered the few cards I didn't have, and hope to make it next week. Seems to be pretty solid at the moment. Looking to add the lifespinner though...

December 7, 2010 8:37 a.m.

r3h0ld3r says... #21

This deck is a lot of fun to play. Seems to work really well together. Added Lifespinner and I haven't had any problems with mana or anything.

March 8, 2011 4:26 p.m.

apoclysm says... #22

child of alara does not work as your commander right?because it doesn't go to the graveyard.

January 31, 2012 3:55 p.m.

r3h0ld3r says... #23

I put child on the board when things aren't going well. When it dies I have the option to put it in the graveyard, triggering it's ability.

January 31, 2012 4:19 p.m.

alwaysgw says... #24

January 31, 2012 6:13 p.m.

zandl says... #25

Nicol Bolas, PlaneswalkerMTG Card: Nicol Bolas, Planeswalker. He's a friggin' machine. He may paint a huge target on you when he comes out, but for good reason.

Have you considered adding in the Innistrad enemy dual lands? Hinterland HarborMTG Card: Hinterland Harbor, Sulfur FallsMTG Card: Sulfur Falls, Clifftop RetreatMTG Card: Clifftop Retreat, Isolated ChapelMTG Card: Isolated Chapel, and Woodland CemeteryMTG Card: Woodland Cemetery have just as much right to be in this deck as the Core Set duals do.

Check out this page for some inspiration: http://magiccards.info/query?q=c%21wubrgm&v=card&s=cname

January 31, 2012 7:45 p.m.

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