Sideboard

Enchantment (1)

Sorcery (3)


Maybeboard


Fevered Wolves blends the pressure of wolves, while slowly (sometimes fast) burning foes with Fevered Visions. It creates two optimal win conditions that your opponent must choose to focus. A double edged sword really. It's a work in progress, let me know what you think =]

BREAKDOWN

Altered Ego: This guy can keep any wolf in it's transformed state without changing back!? whaaah? I know right! Paired with Werewolf of Ancient Hunger  , it can get real nasty. During FNM, it was pretty nice copying enemy creatures like Archangel Avacyn   & Kalitas, Traitor of Ghet. The fact that it can't be countered really helps in late game situations.

Fevered Visions: The bread and butter to the deck. Card advantage and damage? Yes please. I rarely see play of this card and I thought it would be fun to use in a werewolf deck. While playing a basic werewolf deck, it was easy to run out of gas against a control deck, especially since Duskwatch Recruiter   is an easy target. This basically mitigates that while burning enemies. Also pairs well with Werewolf of Ancient Hunger  .

Nissa, Voice of Zendikar: After testing, I found Nissa to be quite useful paired Howlpack Resurgence. It gives the deck better late game options while maintaining board presence/ creature power. During early game, it helps defend to get Fevered Visions out, or get that 4 power for Lambholt Pacifist  

Geier Reach Bandit  : So it took me some testing to settle on this Werewolf. Originally I was running Silverfur Partisan, but he was useless against non-control decks. I have no way to benefit from his ability and he always felt like a dead draw. Also when he is on the field, Altered Ego has better options than to copy him. If I were to take the deck in the direction of Naya, Dromoka's Command would pair real well. I may consider sideboarding him for control matchups. Back on toptic; Geier Reach Bandit, flows really well in this deck. Being a solid copy for Altered Ego, haste and +1/+1? Or just allow yourself to have a constant option to transform. Geier Reach Bandit, never felt like a dead draw, and constantly keeps the pressure going of the deck. Fevered Visions in some ways can hurt the werewolves, since your opponent should always have a full hand, allowing them to cast more the one spell per turn. Geier mitigates and eases the process of transformations. Lastly, Sage of Ancient Lore   is easy to deal with, but Geier makes him a bigger threat much faster. Don't forget Haste from Arlinn Kord   =]

-A hoonta must hoont.

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Revision 6 See all

(8 years ago)

+1 Atarka's Command main
-1 Display of Dominance maybe
-1 Essence Flux maybe
+1 Fevered Visions main
+1 Forest main
+1 Geier Reach Bandit  Flip main
+3 Horribly Awry side
-1 Island main
+1 Mountain main
-1 Negate side
-1 Nissa, Voice of Zendikarfoil main
+1 Sage of Ancient Lore  Flip main
-3 Silverfur Partisan side
-1 Sparkmage's Gambit maybe
-3 Village Messenger  Flip main
Top Ranked
  • Achieved #31 position overall 8 years ago
Date added 8 years
Last updated 8 years
Splash colors U
Legality

This deck is not Standard legal.

Rarity (main - side)

4 - 0 Mythic Rares

27 - 3 Rares

15 - 4 Uncommons

3 - 8 Commons

Cards 60
Avg. CMC 2.89
Tokens Emblem Arlinn Kord, Human 2/2 G, Plant 0/1 G, Wolf 2/2 G
Folders Standard, Standard Decks, Wolf Deck
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