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Filling the Graves Once More!

Standard* Aggro BUG (Sultai) Dredge

SadePhyrexianLord


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The self mill deck is all but gone after losing golgari card from RtR. This is the Sultai Self Mill Aggro deck that, quite honestly, I can't wait to build. It's a bit slower than Golgari aggro, since we lost Lotleth Troll. However, we have another, less cheap but definitely easier to pump version in the form of Rakshasa Vizier sure he may be expensive, but thank goodness he's in green, gods of ramp. And this new age of self mill decks comes with a few other interesting BUG colored spells. an inverted Genesis Wave in the form of Villainous Wealth will just about win games if X is big enough. Rakshasa Deathdealer is the new 2 drop for this deck, and it's pretty damn sweet. Being able to pump it is nice but with regeneration? This makes him fairly hard to kill, and fairly hard hitting. But just because half of the old self mill aggro deck is gonna doesn't mean we can forget about those who stayed. Nemesis of Mortals might seem a little bit...counter intuitive, to some, but the way I see it, there are 3 things in this deck that exile your cards from the grave, during the time you wait for those, and Rakshasa Vizier , you're gonna accumulate a large grave. Better put it to work! Being able to slam down a 10/10 for just GGGG is SWEEEET! So, what's different about it as far as playstyle? Well, it's slower, but harder hitting. The first few turns are spent blocking, filling up your grave, and basically waiting till you can swing with your finishers, the finishers being Rakshasa Vizier and Nemesis of Mortals. The following will be going over a few of the new additions.

Murderous Cut-The best removal for this deck. B to kill a creature is super efficient, and when you put 4 +1/+1 counters on your demon kitty, Rakshasa Vizier , your get something big and scary on the board that can now punch the opponent in the face without that thing blocking it's way, since, ya know, you killed it.

Sultai Charm-A swiss-army knife of a spells. You get Ultimate Price, which takes care of pesky monocolored creeps, Naturalize, which, we all know what that does, and finally, Catalog which is card draw and fills the grave.

Villainous Wealth-Now, I know I said that there were two 'finishers' in this deck but this is kind of a third one. When you play this, you play this big, like X=8 big, and that basically screws over your opponent very VERY hard. It can get rid of key creatures, and, more importantly, it can fetch you their spells. I know that usually cards that mess with the opponents deck suck, really hard, but in this case, it would be so hard to come back from having your own spells thrown at you and literally no way of getting them back that this card might actually be REALLY good, I love the design of it and I think it's worthy of place in the deck.

Rakshasa Vizier -One my favorite cards in Khans of Tarkir, this is the centerpiece of this deck. Exiling things from your grave to make this guy HUGE is easy in this deck with Necropolis Fiend having delve and being able to EAT THINGS in your graveyard, Murderous Cut is removal with delve attached and Pharika, God of Affliction makes little snake babies which my Rakshasa friend gets huge from the process.

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Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 0 Mythic Rares

13 - 0 Rares

17 - 0 Uncommons

6 - 2 Commons

Cards 60
Avg. CMC 3.48
Tokens Enchantment Snake 1/1 BG, Morph 2/2 C, Zombie 2/2 B
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