Sideboard


Tired of getting your ass handed to you by $300 decks in standard? Tired of losing to Siege Rhinos, Jace, Vryn's Prodigy  , and fetch lands? Well this is the deck for you!

That's a good question! Basically, this deck tried to overrun the opponents with powerful creature and value. The deck can play a late game with Dragonmaster Outcast providing dragons and Tasigur, the Golden Fang giving you value. It can also play grindy with Murderous Cut and Painful Truths.

Another great question! What are you, a detective? No? Dang, I guess I won't get help with that murder case after all...

What? Did I say something? Sorry. Anyways, the card choices.

Creatures

I like to separate these creatures into to sections: the Beatdown, and the value.

The Beatdown

Woodland Wanderer is a 5/5 for 4 mana with two very nice keywords, Vigilance and Trample. Nice beater.

Rattleclaw Mystic yes, it's not a Beatdown creature, but it lets you be more explosive by landing multiple threats in one turn. And a third turn Woodland Wanderer is sweet.

Snapping Gnarlid is worse with no fetchlands, but hey, it's a budget deck. Still an alright card.

Warden of the First Tree needs no explanation, play him, pumps him, beat face. Can become a huge trampling lifelinker if the game goes long.

Shaman of the Great Hunt hey, making all your creatures bigger and drawing cards is a nice thing to do. Pretty fragile, though. 2 toughness is a weakness

Heir of the Wilds is a bear with deathtouch. Not bad.

Kolaghan, the Storm's Fury we've all seen how devastating she is in RB Dragons. She dodges sorcery speed removal and beats face as a hasty 5/5 when dashed from your hand, as well as pumping up your ground dudes when she attacks.

The Value

Tasigur, the Golden Fang gives you a nice body and a sweet card advantage ability. Play him, he's good.

Dragonmaster Outcast is your option if the game goes long. Be chase dragons. That's why.

And finally we have a bunch of removal like Murderous Cut and Roast . The usual stuff. And some card advantage. Because Painful Truths is sweet.

So now that I've explained the deck to you, I'm gonna tell you a little bit about that important thing you do called mulligans.

You want to have at least two lands. Don't keep one landers, at all. You want a turn two play, wether it is level up Warden, Roast something, or Heir of the Wilds . If you don't do something before turn three your gonna have a bad time. If you can, try to keep a hand with some interaction. If there is a hand with some lands and some cheap Beatdown creatures, that works, but interaction is nice.

Okay, now that I've explained that, it's time to explain another important thing, it's called the

Okay, I'm not very good at making sideboards. It's the area I need the most improvement here goes.

Outpost Siege comes in against control decks or grindy decks like Mardu Green and Jeskai Black. Always choose Khans so that you get the card advantage.

Ruinous Path comes in against decks with Planeswalkers, duh.

Duress comes in against Rally to take away their rally, control, and Jeskai Black and Mardu Green.

Plummet comes in against RB Dragons.

Transgress the Mind and Infinite Obliteration comes in against Ramp.

Okay, so there's my deck. I haven't actually tested this yet, it's just an idea. I would appreciate feedback, especially on the manabase. Remember, this is a budget deck.

Thanks for reading this, enjoy and +1!

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Date added 8 years
Last updated 8 years
Legality

This deck is not Standard legal.

Rarity (main - side)

7 - 0 Mythic Rares

27 - 7 Rares

11 - 3 Uncommons

8 - 5 Commons

Cards 60
Avg. CMC 2.97
Tokens Dragon 5/5 R, Morph 2/2 C
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